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Grading Daily Powers
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<blockquote data-quote="keterys" data-source="post: 4703587" data-attributes="member: 43019"><p>No... it really isn't. It always helps some. Sometimes it helps a lot more than others, but it always improves the party's chance to hit, gives the rogue damage output, and denies certain actions.</p><p></p><p>Immobilized _sometimes_ either prevents a creature from attacking or makes it take opportunity attacks to do something good.</p><p></p><p>Both can end up with people stuck in a zone unable to move, though immobilize is slightly better at it.</p><p></p><p>Immobilize is better at bringing down non-hover fliers.</p><p></p><p>Daze is better at dealing with enemies who have minor or move actions of note.</p><p></p><p>Immobilize has best usefulness in the first round of combat when you can immobilize enemies before they engage (or are engaged, by your own melee), but after that its usefulness depends a lot on the combat setup. For example, looking at level 22 enemies for a second, of 10 options (not including the minion who already died), </p><p></p><p>Rot Slinger (Rot Harbinger) Level 22 Artillery - has good melee and ranged, not impacted </p><p>Bluespawn Godslayer Level 22 Elite Brute</p><p>(Dragonspawn) - has reach 3, only affected at start of combat, once engaged it will hit someone</p><p>Death Giant Level 22 Brute - has reach 2, mostly only affected near start of combat and with a pretty mobile party and/or multi round immobilize</p><p>Hezrou (Demon) Level 22 Brute - Reach 2</p><p>War Devil (Malebranche) Level 22 Brute (L) - Reach 2, ranged attacks, teleport, not affected</p><p>Marut Concordant Level 22 Elite Controller - Reach 2, ranged attacks, teleport, not affected</p><p>Astral Stalker (Abomination) Level 22 Elite Lurker - ranged attacks, invisibility action, only slightly affected</p><p>Efreet Fireblade Level 22 Soldier - has reach 2, ranged and melee attacks, not affected</p><p>Elder Red Dragon Level 22 Solo Soldier - reach 3, hover flight, ranged and melee attacks, not affected really</p><p>Thunderhawk (Roc) Level 22 Elite Soldier - reach 2, hover flight, most affected in first round then not too badly hurt</p><p></p><p>So... immobilize not so good against an entire level of enemies, there.</p></blockquote><p></p>
[QUOTE="keterys, post: 4703587, member: 43019"] No... it really isn't. It always helps some. Sometimes it helps a lot more than others, but it always improves the party's chance to hit, gives the rogue damage output, and denies certain actions. Immobilized _sometimes_ either prevents a creature from attacking or makes it take opportunity attacks to do something good. Both can end up with people stuck in a zone unable to move, though immobilize is slightly better at it. Immobilize is better at bringing down non-hover fliers. Daze is better at dealing with enemies who have minor or move actions of note. Immobilize has best usefulness in the first round of combat when you can immobilize enemies before they engage (or are engaged, by your own melee), but after that its usefulness depends a lot on the combat setup. For example, looking at level 22 enemies for a second, of 10 options (not including the minion who already died), Rot Slinger (Rot Harbinger) Level 22 Artillery - has good melee and ranged, not impacted Bluespawn Godslayer Level 22 Elite Brute (Dragonspawn) - has reach 3, only affected at start of combat, once engaged it will hit someone Death Giant Level 22 Brute - has reach 2, mostly only affected near start of combat and with a pretty mobile party and/or multi round immobilize Hezrou (Demon) Level 22 Brute - Reach 2 War Devil (Malebranche) Level 22 Brute (L) - Reach 2, ranged attacks, teleport, not affected Marut Concordant Level 22 Elite Controller - Reach 2, ranged attacks, teleport, not affected Astral Stalker (Abomination) Level 22 Elite Lurker - ranged attacks, invisibility action, only slightly affected Efreet Fireblade Level 22 Soldier - has reach 2, ranged and melee attacks, not affected Elder Red Dragon Level 22 Solo Soldier - reach 3, hover flight, ranged and melee attacks, not affected really Thunderhawk (Roc) Level 22 Elite Soldier - reach 2, hover flight, most affected in first round then not too badly hurt So... immobilize not so good against an entire level of enemies, there. [/QUOTE]
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