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<blockquote data-quote="Trollbabe" data-source="post: 3634672" data-attributes="member: 47577"><p><span style="color: DeepSkyBlue">"Lets get these beast moving! These supplies are already late!"</span> cries the caravan's taskmaster. <span style="color: DeepSkyBlue">"The sooner we reach fort endurance the better!"</span></p><p></p><p>Whips crack and the caravan consisting of five wagons slowly rolls forward. The oxen lean ever so slighly into their yokes. You have hired onto one of Lord Farneld's caravans in the village of Buxton's Crossing. The caravan's destination is Orlane on the far side of the Dim Forest. Recent goblin attacks has trading caravan's hiring on more guards to ensure a safe trip.</p><p></p><p>You each have your own reasons for joining the caravan. As you look about the caravan you note that each wagon is manned by 4 teamsters, totaling 20. The caravan's taskmaster is a man named Karl Hathlyn, he is also the one responsible for hiring you. He is a little gruff but he seems honest enough. Taskmaster Karl rides a horse at an even pace to the wagons. Each wagon also has 3 guardsmen who walk beside it totaling 15. <em>(You are each considered a guardsmen assume that you walk with each other at this point.)</em></p><p></p><p>As you leave Buxton's Crossing the townsfolk wave and call things like "Good journey!" or "Be vigilant!". As you watch the town disappear behind you you become focused on the task at hand. It is a three day journey to the Dim Forest and military road you travel on is smooth and even. The skies are clear and the summer winds blow from the south.</p><p></p><p>-- the day passes --</p><p></p><p>As the sun begins to sink on the horizon the caravan arrives at the Shield and Boar Inn. Taskmaster Karl shouts out to the caravan. <span style="color: DeepSkyBlue">"Lets get these wagons circled in that field!"</span> He points to an open area beside the inn. <span style="color: DeepSkyBlue">"Once that's done we can all have a pint or two!"</span></p><p></p><p>The wagons follow the taskmaster's orders and the teamsters unburden the oxen and fetch water from the Inn's well. The taskmaster continues to bark orders from his horse-top perch. <span style="color: DeepSkyBlue">"It is the task of the guardsmen to raise the tents and start a fire. You five!"</span> He motions to the five of you. <em>(The player characters)</em> <span style="color: DeepSkyBlue">"You five go to the inn and tell the barkeep we need a keg of ale and perhaps a few chickens and stew! He is expecting us!"</span></p></blockquote><p></p>
[QUOTE="Trollbabe, post: 3634672, member: 47577"] [COLOR=DeepSkyBlue]"Lets get these beast moving! These supplies are already late!"[/COLOR] cries the caravan's taskmaster. [COLOR=DeepSkyBlue]"The sooner we reach fort endurance the better!"[/COLOR] Whips crack and the caravan consisting of five wagons slowly rolls forward. The oxen lean ever so slighly into their yokes. You have hired onto one of Lord Farneld's caravans in the village of Buxton's Crossing. The caravan's destination is Orlane on the far side of the Dim Forest. Recent goblin attacks has trading caravan's hiring on more guards to ensure a safe trip. You each have your own reasons for joining the caravan. As you look about the caravan you note that each wagon is manned by 4 teamsters, totaling 20. The caravan's taskmaster is a man named Karl Hathlyn, he is also the one responsible for hiring you. He is a little gruff but he seems honest enough. Taskmaster Karl rides a horse at an even pace to the wagons. Each wagon also has 3 guardsmen who walk beside it totaling 15. [I](You are each considered a guardsmen assume that you walk with each other at this point.)[/I] As you leave Buxton's Crossing the townsfolk wave and call things like "Good journey!" or "Be vigilant!". As you watch the town disappear behind you you become focused on the task at hand. It is a three day journey to the Dim Forest and military road you travel on is smooth and even. The skies are clear and the summer winds blow from the south. -- the day passes -- As the sun begins to sink on the horizon the caravan arrives at the Shield and Boar Inn. Taskmaster Karl shouts out to the caravan. [COLOR=DeepSkyBlue]"Lets get these wagons circled in that field!"[/COLOR] He points to an open area beside the inn. [COLOR=DeepSkyBlue]"Once that's done we can all have a pint or two!"[/COLOR] The wagons follow the taskmaster's orders and the teamsters unburden the oxen and fetch water from the Inn's well. The taskmaster continues to bark orders from his horse-top perch. [COLOR=DeepSkyBlue]"It is the task of the guardsmen to raise the tents and start a fire. You five!"[/COLOR] He motions to the five of you. [I](The player characters)[/I] [COLOR=DeepSkyBlue]"You five go to the inn and tell the barkeep we need a keg of ale and perhaps a few chickens and stew! He is expecting us!"[/color] [/QUOTE]
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