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<blockquote data-quote="Cactot" data-source="post: 4959450" data-attributes="member: 13700"><p>I was playing a game of Warhammer Fantasy Battle this weekend, and started to think how this type of wargame could be integrated with a roleplaying game. If it could be done well, i really cannot imagine a more enjoyable gaming experience. </p><p></p><p>Here is the idea, there are three levels: Strategy, Tactical, and Skirmish/Roleplay.</p><p></p><p>Skirmish/Roleplay would be your standard roleplaying session, kill monsters, take their <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />, hobknob with influential people. Build wealth and power. Depending on the campaign, this might be the only type of game until a certain level where you are influential enough to start going to war.</p><p></p><p></p><p>Tactical would be the wargame level, with the PC characters in the army as heroes/lords (in Warhammer terms), this is where the RP comes to fruition on a grand scale. This is where you could conquer regions/provinces of the grand map (on the strategy level below).</p><p></p><p></p><p>Strategy is the world-map level scale (Something like Medieval Total War, Risk, and Dawn of War II) and the conquered territories would contribute to the acquisition of additional resources and income. (One change from standard Warhammer that i could see as being beneficial is that units cost resources/gold instead of points, and any who die need to be replaced rather than magically re-appear next battle, except for the PCs, who probably just retreat or such). </p><p></p><p></p><p>This would fit in EXTREMELY well with a game of thrones type campaign, or (duh) a standard warhammer type campaign setting. </p><p></p><p>I figure someone must have done this sort of campaign before, so i was wondering if any of you had heard of such a thing. I am just kind of throwing ideas up on a wall, hopefully some of you will have some awesome ideas to help me try and bring this to reality. Feedback and alternative ideas/concepts are very welcome.</p><p></p><p>-cactot</p></blockquote><p></p>
[QUOTE="Cactot, post: 4959450, member: 13700"] I was playing a game of Warhammer Fantasy Battle this weekend, and started to think how this type of wargame could be integrated with a roleplaying game. If it could be done well, i really cannot imagine a more enjoyable gaming experience. Here is the idea, there are three levels: Strategy, Tactical, and Skirmish/Roleplay. Skirmish/Roleplay would be your standard roleplaying session, kill monsters, take their :):):):), hobknob with influential people. Build wealth and power. Depending on the campaign, this might be the only type of game until a certain level where you are influential enough to start going to war. Tactical would be the wargame level, with the PC characters in the army as heroes/lords (in Warhammer terms), this is where the RP comes to fruition on a grand scale. This is where you could conquer regions/provinces of the grand map (on the strategy level below). Strategy is the world-map level scale (Something like Medieval Total War, Risk, and Dawn of War II) and the conquered territories would contribute to the acquisition of additional resources and income. (One change from standard Warhammer that i could see as being beneficial is that units cost resources/gold instead of points, and any who die need to be replaced rather than magically re-appear next battle, except for the PCs, who probably just retreat or such). This would fit in EXTREMELY well with a game of thrones type campaign, or (duh) a standard warhammer type campaign setting. I figure someone must have done this sort of campaign before, so i was wondering if any of you had heard of such a thing. I am just kind of throwing ideas up on a wall, hopefully some of you will have some awesome ideas to help me try and bring this to reality. Feedback and alternative ideas/concepts are very welcome. -cactot [/QUOTE]
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