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<blockquote data-quote="UngainlyTitan" data-source="post: 4959742" data-attributes="member: 28487"><p>While I have never done the full rp, grand strategic to battle field game at once I have done the grand strategic to minatures battle game, albiet with historical Napoleonic campaign.</p><p></p><p>My advice is that once the characters are powerfull enough to be running armies, etc. that they spin off a second set of charactes to handle the lowlevel recce and infiltration stuff.</p><p></p><p>On the resource level i would agree with Cactot that the conquered territories yield abstract resources that correspond to the armies you can maintain and some simple abstact rule to cover normal attrition.</p><p></p><p>You should try an get a good set of campaign rules, Risk is too simple, essentilly you need to reflect that in war the pre-battle manouvers largely determine the outcome of the battle. Try Grognards.com or the Comsim-L forums for info on that. </p><p></p><p>On the battle you can use the normal warhammer rules but remember that most of your casualties are people that run away and if you win you should recover about 2/3 or more of them. If you loose you get back less and less again if the winners have a lot of cavalry or equivalent fast moving elements to scatter a routing army.</p><p></p><p>Let us know how you get on.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 4959742, member: 28487"] While I have never done the full rp, grand strategic to battle field game at once I have done the grand strategic to minatures battle game, albiet with historical Napoleonic campaign. My advice is that once the characters are powerfull enough to be running armies, etc. that they spin off a second set of charactes to handle the lowlevel recce and infiltration stuff. On the resource level i would agree with Cactot that the conquered territories yield abstract resources that correspond to the armies you can maintain and some simple abstact rule to cover normal attrition. You should try an get a good set of campaign rules, Risk is too simple, essentilly you need to reflect that in war the pre-battle manouvers largely determine the outcome of the battle. Try Grognards.com or the Comsim-L forums for info on that. On the battle you can use the normal warhammer rules but remember that most of your casualties are people that run away and if you win you should recover about 2/3 or more of them. If you loose you get back less and less again if the winners have a lot of cavalry or equivalent fast moving elements to scatter a routing army. Let us know how you get on. [/QUOTE]
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