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Graph Paper Romance: When D&D Characters Date
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<blockquote data-quote="Imaculata" data-source="post: 7751777" data-attributes="member: 6801286"><p>My group prefers not to have PC's get romantically involved with other PC's, because that would get a bit awkward. But as a DM I do provide love interests for them, in service of the story. Love interests can be great for moments of levity in between the action and violence. They are also a tool for me as a DM to relay information and plot hooks to them. I also abuse the hell out of them to set traps for my players.</p><p></p><p>For example, I had an npc love interest who wanted to bury the bones of her deceased father (a ruthless pirate captain), after they were found in his pirate lair. The player agreed to help her with this genuine emotional task, and they buried the bones together. It did not occur to him that the bones had been in a location for all these years that was protected against scrying. Now that the bones were removed, anyone with a simple scrying spell could find them.</p><p></p><p>And so one of the most dangerous necromancers in the campaign was able to acquire the bones, and raise the dreaded pirate captain as an undead pirate captain. Muhahahaha!</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7751777, member: 6801286"] My group prefers not to have PC's get romantically involved with other PC's, because that would get a bit awkward. But as a DM I do provide love interests for them, in service of the story. Love interests can be great for moments of levity in between the action and violence. They are also a tool for me as a DM to relay information and plot hooks to them. I also abuse the hell out of them to set traps for my players. For example, I had an npc love interest who wanted to bury the bones of her deceased father (a ruthless pirate captain), after they were found in his pirate lair. The player agreed to help her with this genuine emotional task, and they buried the bones together. It did not occur to him that the bones had been in a location for all these years that was protected against scrying. Now that the bones were removed, anyone with a simple scrying spell could find them. And so one of the most dangerous necromancers in the campaign was able to acquire the bones, and raise the dreaded pirate captain as an undead pirate captain. Muhahahaha! [/QUOTE]
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