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General Tabletop Discussion
*Dungeons & Dragons
Grapple action resolution
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<blockquote data-quote="iserith" data-source="post: 7339965" data-attributes="member: 97077"><p>Basic Rules, page 74, covers both situations. Here's the pit-drop:</p><p></p><p>"When you want to <u>grab a creature</u> or wrestle with it, you can use the Attack action to make a special melee attack, a grapple. If you’re able to make multiple attacks with the Attack action, this attack replaces one of them."</p><p></p><p>"<strong><em>Moving a Grappled Creature.</em></strong> When you move, you can <u>drag or carry the grappled creature with you</u>, but your speed is halved, unless the creature is two or more sizes smaller than you."</p><p></p><p>"The condition specifies the things that end it, and you can <u>release the target</u> whenever you like (no action required)."</p><p></p><p>And here's the iron maiden push:</p><p></p><p>"Using the Attack action, you can make a special melee attack to shove a creature, either to knock it prone or <u>push it away from you</u>. If you’re able to make multiple attacks with the Attack action, this attack replaces one of them."</p><p></p><p>When setting up the scene, I recommend having the giant(s) say something about desiring to throw the PCs into the pit or into the iron maiden. Perhaps in Giant as a nod to those PCs which took that language. That will give them a heads up for what is likely coming, giving them a chance to thwart the giant's goals outside of the opposed ability check when it comes up.</p></blockquote><p></p>
[QUOTE="iserith, post: 7339965, member: 97077"] Basic Rules, page 74, covers both situations. Here's the pit-drop: "When you want to [U]grab a creature[/U] or wrestle with it, you can use the Attack action to make a special melee attack, a grapple. If you’re able to make multiple attacks with the Attack action, this attack replaces one of them." "[B][I]Moving a Grappled Creature.[/I][/B] When you move, you can [U]drag or carry the grappled creature with you[/U], but your speed is halved, unless the creature is two or more sizes smaller than you." "The condition specifies the things that end it, and you can [U]release the target[/U] whenever you like (no action required)." And here's the iron maiden push: "Using the Attack action, you can make a special melee attack to shove a creature, either to knock it prone or [U]push it away from you[/U]. If you’re able to make multiple attacks with the Attack action, this attack replaces one of them." When setting up the scene, I recommend having the giant(s) say something about desiring to throw the PCs into the pit or into the iron maiden. Perhaps in Giant as a nod to those PCs which took that language. That will give them a heads up for what is likely coming, giving them a chance to thwart the giant's goals outside of the opposed ability check when it comes up. [/QUOTE]
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