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Grapple and AoO Question
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<blockquote data-quote="Mephistopheles" data-source="post: 3154688" data-attributes="member: 4460"><p>Fair enough, but how is this different from the myriad of other things that the DM knows about the game, and the PCs in particular, that this NPC wizard does not?</p><p></p><p>If the DM knows up front what the player is doing then he can make the decision based on the wizard's knowledge and prior experience. The DM knows the player is going to grapple, now does he think the wizard might guess that or not? The DM makes the call.</p><p></p><p>The alternative situation where the DM doesn't know leaves the situation up to whether or not the DM picks up or guesses what the player is going to do. Maybe the wizard would have guessed what the player is going to do but if the DM doesn't know that is irrelevant because the DM can't make a call on information he doesn't have.</p><p></p><p>As I've already said my position on this stuff is based on personal preference. When I run a game I like to have plenty of information so that I can try to make consistent calls for my players that result in a fun and challenging game. Right now I don't see that you're making a point beyond saying that there are DMs who will use DM knowledge to make the game unpleasant for their players. I can't disagree with you on that but it's not exactly pratical for the DM not to know what's going on. I mean, if the DM doesn't know what's going on then who does?</p></blockquote><p></p>
[QUOTE="Mephistopheles, post: 3154688, member: 4460"] Fair enough, but how is this different from the myriad of other things that the DM knows about the game, and the PCs in particular, that this NPC wizard does not? If the DM knows up front what the player is doing then he can make the decision based on the wizard's knowledge and prior experience. The DM knows the player is going to grapple, now does he think the wizard might guess that or not? The DM makes the call. The alternative situation where the DM doesn't know leaves the situation up to whether or not the DM picks up or guesses what the player is going to do. Maybe the wizard would have guessed what the player is going to do but if the DM doesn't know that is irrelevant because the DM can't make a call on information he doesn't have. As I've already said my position on this stuff is based on personal preference. When I run a game I like to have plenty of information so that I can try to make consistent calls for my players that result in a fun and challenging game. Right now I don't see that you're making a point beyond saying that there are DMs who will use DM knowledge to make the game unpleasant for their players. I can't disagree with you on that but it's not exactly pratical for the DM not to know what's going on. I mean, if the DM doesn't know what's going on then who does? [/QUOTE]
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