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Grapple: LIVING SHIELD [mearls]
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<blockquote data-quote="Lizard" data-source="post: 4034423" data-attributes="member: 1054"><p>I'm fine with that too. In fact, I like where 4e is going with combat in general -- most people can swing a sword, but if you're well trained in it, you have plenty of tricks you can do. My issue is with the concept of "special super secret magic training" whose main purpose is to make each monster tactically interesting in an encounter but has no in-game logic as to why someone else with the right body shape, attributes, etc, can't learn it.</p><p></p><p>By all means, if someone wants to learn "Human Shield", make them spend feats/talent picks to do so. </p><p></p><p>I'd like something like this:</p><p>Anyone can try a simple grapple. They probably won't succeed, but desperate times, etc.</p><p>A low-level feat available to all is something like "Grapple Training". This makes it easy to perform a basic grapple, but offers few options.</p><p>Once you have "Grapple Training", you can learn "Grappling Tricks", each of which grants you a Nifty Move. </p><p></p><p>My understanding is this is how weapons training already works in 4e, more-or-less.</p></blockquote><p></p>
[QUOTE="Lizard, post: 4034423, member: 1054"] I'm fine with that too. In fact, I like where 4e is going with combat in general -- most people can swing a sword, but if you're well trained in it, you have plenty of tricks you can do. My issue is with the concept of "special super secret magic training" whose main purpose is to make each monster tactically interesting in an encounter but has no in-game logic as to why someone else with the right body shape, attributes, etc, can't learn it. By all means, if someone wants to learn "Human Shield", make them spend feats/talent picks to do so. I'd like something like this: Anyone can try a simple grapple. They probably won't succeed, but desperate times, etc. A low-level feat available to all is something like "Grapple Training". This makes it easy to perform a basic grapple, but offers few options. Once you have "Grapple Training", you can learn "Grappling Tricks", each of which grants you a Nifty Move. My understanding is this is how weapons training already works in 4e, more-or-less. [/QUOTE]
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Grapple: LIVING SHIELD [mearls]
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