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Grappling [3.0 & 3.5]
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<blockquote data-quote="MarauderX" data-source="post: 1280376" data-attributes="member: 9990"><p>Try a monk with high Str. His other high abilities would be Dex and Wis to help with AC, but a high Str monk would be hard to avoid at higher levels once he gets ranks in tumble and faster movement. Monks can also do damage once an opponent is pinned, and can decide to do lethal or subdual damage on a whim. Not sure what level you are at, but you might want to take some feats to help out besides Improved Grapple, such as Dodge or Improved Disarm (once you have an opponent pinned, to prevent them from using wands and such) or feats out of OA.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 1280376, member: 9990"] Try a monk with high Str. His other high abilities would be Dex and Wis to help with AC, but a high Str monk would be hard to avoid at higher levels once he gets ranks in tumble and faster movement. Monks can also do damage once an opponent is pinned, and can decide to do lethal or subdual damage on a whim. Not sure what level you are at, but you might want to take some feats to help out besides Improved Grapple, such as Dodge or Improved Disarm (once you have an opponent pinned, to prevent them from using wands and such) or feats out of OA. [/QUOTE]
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