Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Grappling with a Flaming Sphere, a burning Web & a trapped Brown Bear?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DrSpunj" data-source="post: 1370249" data-attributes="member: 994"><p>I agree with you that the <em>Flaming Sphere</em> isn't in all 4 squares according to the rules, but disagree that it could only burn one square of <em>Web</em> per turn. That's what would happen if it was left in the square, but a Mage could concentrate with a Move Action to move it up to 30', potentially burning away 6 squares of <em>Web</em>bing as I read both spells.</p><p></p><p>Back to your other point: the <em>Flaming Sphere</em> only ever occupies one square, and if it lands in any of the 4 squares the Bear occupies the Bear has to make a Reflex save or take damage. However, while the Elf & Bear are Grappling, the Mage can't be sure that the Elf won't get damaged by the <em>Flaming Sphere</em> as well. To reflect that I *think* it's reasonable to give a proportional chance that the Elf comes into contact with the <em>Flaming Sphere</em>. Here proportional is the Elf's 1 square vs 4 squares of "Bear space", so that's 25%. As I said before, if the percentiles came up against the Elf, then he would still get his Reflex save to avoid the effect, just like the Bear did.</p><p></p><p>I like this because if the Elf was Grappling with a Huge Fiendish Monstrous Centipede, for example, who occupies a 15'/9 square space, the chance would only be 1/9 -> 11%. That makes sense and seems fair to me. YMMV.</p><p></p><p>Of course, I just realized this probably appeals to me because I yanked the Bull Rush "chance to hit an unintended target" to someone outside a Grapple attacking a grappling target. I picture grapplers really moving around a lot, twisting & turning, and don't like the fact there's no chance to hit an unintended grappling target with a melee attack. The Core rules only outline a random chance for ranged attacks into a grapple, not melee. I think that's an oversight and I've houseruled the 25% chance like happens with AoOs and a Bull Rush, though currently that house rule doesn't proportionally adjust like I mention here. Hmm....</p><p></p><p>Anyway, if your target is pinned or is the "pinner", this house rule doesn't apply, because your target isn't moving around nearly as much.</p><p></p><p>Thanks.</p><p></p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1370249, member: 994"] I agree with you that the [i]Flaming Sphere[/i] isn't in all 4 squares according to the rules, but disagree that it could only burn one square of [i]Web[/i] per turn. That's what would happen if it was left in the square, but a Mage could concentrate with a Move Action to move it up to 30', potentially burning away 6 squares of [i]Web[/i]bing as I read both spells. Back to your other point: the [i]Flaming Sphere[/i] only ever occupies one square, and if it lands in any of the 4 squares the Bear occupies the Bear has to make a Reflex save or take damage. However, while the Elf & Bear are Grappling, the Mage can't be sure that the Elf won't get damaged by the [i]Flaming Sphere[/i] as well. To reflect that I *think* it's reasonable to give a proportional chance that the Elf comes into contact with the [i]Flaming Sphere[/i]. Here proportional is the Elf's 1 square vs 4 squares of "Bear space", so that's 25%. As I said before, if the percentiles came up against the Elf, then he would still get his Reflex save to avoid the effect, just like the Bear did. I like this because if the Elf was Grappling with a Huge Fiendish Monstrous Centipede, for example, who occupies a 15'/9 square space, the chance would only be 1/9 -> 11%. That makes sense and seems fair to me. YMMV. Of course, I just realized this probably appeals to me because I yanked the Bull Rush "chance to hit an unintended target" to someone outside a Grapple attacking a grappling target. I picture grapplers really moving around a lot, twisting & turning, and don't like the fact there's no chance to hit an unintended grappling target with a melee attack. The Core rules only outline a random chance for ranged attacks into a grapple, not melee. I think that's an oversight and I've houseruled the 25% chance like happens with AoOs and a Bull Rush, though currently that house rule doesn't proportionally adjust like I mention here. Hmm.... Anyway, if your target is pinned or is the "pinner", this house rule doesn't apply, because your target isn't moving around nearly as much. Thanks. DrSpunj [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Grappling with a Flaming Sphere, a burning Web & a trapped Brown Bear?
Top