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Grappling with Grappling
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<blockquote data-quote="Olaf the Stout" data-source="post: 4143639" data-attributes="member: 13703"><p>My personal experience with the grapple rules is that they are a pain to use. Every time grappling came up in game we would all break out the PHB and read how exactly grapple worked. Most times I think we still got it wrong. I have the Rules Compendium now so things are a little clearer but I still have to look grappling up every time.</p><p></p><p>I've finally got my head around Improved Grab and Constrict) and how they work (they works slightly different to normal grappling). Next on my list of things to better understand is other options in a grapple like drawing weapons, moving the grapple, etc.,</p><p></p><p>I haven't encountered the "large monster which is impossible to beat in a grapple" situation yet but I imagine that it is because our group has shied away from grappling as much as possible so we didn't slow the game to a halt while we looked up the rules again.</p><p></p><p>There was an interesting grappling encounter in our last gaming session where the party discovered a good tactic for stopping grappling. The party encountered a Grell and it got a hold of the party Fighter and hoisted him in the air. The Conjurer cast a spell which makes you nauseated on a failed save. Being nauseated limits you to only Move actions. As a result the Grell couldn't move the grapple or anything else. The only damage it was doing was a small amount of constriction damage each round. Meanwhile the Fighter had several rounds to escape the grapple, which he succeeded in doing after a couple of rounds.</p><p></p><p>Olaf the Stout</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 4143639, member: 13703"] My personal experience with the grapple rules is that they are a pain to use. Every time grappling came up in game we would all break out the PHB and read how exactly grapple worked. Most times I think we still got it wrong. I have the Rules Compendium now so things are a little clearer but I still have to look grappling up every time. I've finally got my head around Improved Grab and Constrict) and how they work (they works slightly different to normal grappling). Next on my list of things to better understand is other options in a grapple like drawing weapons, moving the grapple, etc., I haven't encountered the "large monster which is impossible to beat in a grapple" situation yet but I imagine that it is because our group has shied away from grappling as much as possible so we didn't slow the game to a halt while we looked up the rules again. There was an interesting grappling encounter in our last gaming session where the party discovered a good tactic for stopping grappling. The party encountered a Grell and it got a hold of the party Fighter and hoisted him in the air. The Conjurer cast a spell which makes you nauseated on a failed save. Being nauseated limits you to only Move actions. As a result the Grell couldn't move the grapple or anything else. The only damage it was doing was a small amount of constriction damage each round. Meanwhile the Fighter had several rounds to escape the grapple, which he succeeded in doing after a couple of rounds. Olaf the Stout [/QUOTE]
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