Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Gravity
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HeinorNY" data-source="post: 3795756" data-attributes="member: 16178"><p>D&D stops being traditional fantasy by level 6. After that it's just D&D.</p><p>WOTC should make it clearer for everyone, veterans and new players, in the core books so people could stop frustrating themselves and they start seeing their characters doing things that traditional fantasy heroes would be far from doing and then thinking: OMG this game is broken/cheesy/unreal.</p><p>I see no problem in thinking that, I spent many years playing D&D with LOTR in my mind and always wanted to tone down the game a lot to fit my idea of fantasy gaming. But now I understand you don't need to change D&D too much, all you gotta do is play the game up to the power level you consider the right tone for your game.</p><p>The E6 thread is a great start. With an average of 70 points of damage, falling from any height above 200 ft. is pretty deadly to level 6 characters.</p><p>D&D is a game for almost all tastes, but you need to find your niche inside the game, it's there, somewhere. If it didn't have all this flexibility and possibilities, it wouldn't be the greatest RPG of all.</p><p>I believe in 4E we will have that kind of options even more clear and explicit, with the division of tiers heroic/paragon/epic. If you want to play your Conan style game, cap it to level 10. Also, with the advent of specific roles, less focus on magic items and the fact that characters will be able to handle themselves without a cleric, it will be easier to play in low magic settings.</p><p>D&D IS about superheroic fantasy but it is also about traditional gritty fantasy and godly/epic fantasy. It's all in there.</p></blockquote><p></p>
[QUOTE="HeinorNY, post: 3795756, member: 16178"] D&D stops being traditional fantasy by level 6. After that it's just D&D. WOTC should make it clearer for everyone, veterans and new players, in the core books so people could stop frustrating themselves and they start seeing their characters doing things that traditional fantasy heroes would be far from doing and then thinking: OMG this game is broken/cheesy/unreal. I see no problem in thinking that, I spent many years playing D&D with LOTR in my mind and always wanted to tone down the game a lot to fit my idea of fantasy gaming. But now I understand you don't need to change D&D too much, all you gotta do is play the game up to the power level you consider the right tone for your game. The E6 thread is a great start. With an average of 70 points of damage, falling from any height above 200 ft. is pretty deadly to level 6 characters. D&D is a game for almost all tastes, but you need to find your niche inside the game, it's there, somewhere. If it didn't have all this flexibility and possibilities, it wouldn't be the greatest RPG of all. I believe in 4E we will have that kind of options even more clear and explicit, with the division of tiers heroic/paragon/epic. If you want to play your Conan style game, cap it to level 10. Also, with the advent of specific roles, less focus on magic items and the fact that characters will be able to handle themselves without a cleric, it will be easier to play in low magic settings. D&D IS about superheroic fantasy but it is also about traditional gritty fantasy and godly/epic fantasy. It's all in there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Gravity
Top