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Graz'zt, the Dark Prince (Demonomicon style)
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<blockquote data-quote="Nookie" data-source="post: 5995562" data-attributes="member: 83645"><p><span style="color: White">Pathfinder stats for grazzt.</span></p><p><span style="color: White"></span></p><p><span style="color: White">Hd changes to d20 so he gets 37 more HP</span></p><p><span style="color: White">Skills are combined</span></p><p><span style="color: White"></span></p><p><span style="color: White"></span></p><p><span style="color: White"></span></p><p><span style="color: White">CMD 68</span></p><p><span style="color: White"></span></p><p><span style="color: White">CMB +48</span></p><p><span style="color: White"></span><span style="color: White"></span></p><p><span style="color: White"></span></p><p><span style="color: White">SHould have 6 more feats (19 total)</span></p><p><span style="color: White"></span></p><p><span style="color: White"></span><span style="color: White">Skills are combined</span> (<span style="color: White">Hide and move silent becomes Stealth ect ect.</span>)</p><p><span style="color: White"></span></p><p><span style="color: White">Skill points equal to 6 + Int modifier (minimum 1) per Hit Die. The following are class skills for outsiders: Bluff, Craft, Knowledge (planes), Perception, Sense Motive, and Stealth. Due to their varied nature, outsiders also receive 4 additional class skills determined by the creature's theme.</span></p><p><span style="color: White">(Knowledge Religion, Survival, Diplomacy, Intimidate Seem appropriate)</span></p><p><span style="color: White"></span></p><p><span style="color: White">(740 skill points in Graz'zts case)</span></p><p><span style="color: White"></span></p><p><span style="color: White">Hope that helps happy converting.</span></p><p><span style="color: White"></span></p></blockquote><p></p>
[QUOTE="Nookie, post: 5995562, member: 83645"] [COLOR=White]Pathfinder stats for grazzt. Hd changes to d20 so he gets 37 more HP Skills are combined CMD 68 CMB +48 [/COLOR][COLOR=White] [/COLOR] [COLOR=White]SHould have 6 more feats (19 total) [/COLOR][COLOR=White]Skills are combined[/COLOR] ([COLOR=White]Hide and move silent becomes Stealth ect ect.[/COLOR]) [COLOR=White] Skill points equal to 6 + Int modifier (minimum 1) per Hit Die. The following are class skills for outsiders: Bluff, Craft, Knowledge (planes), Perception, Sense Motive, and Stealth. Due to their varied nature, outsiders also receive 4 additional class skills determined by the creature's theme. (Knowledge Religion, Survival, Diplomacy, Intimidate Seem appropriate) (740 skill points in Graz'zts case) Hope that helps happy converting. [/COLOR] [/QUOTE]
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Graz'zt, the Dark Prince (Demonomicon style)
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