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Great class combos?
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<blockquote data-quote="Plane Sailing" data-source="post: 110898" data-attributes="member: 114"><p>I've been playing one of these for a while and I have to tell you the combination sucks. I am currently a Pal2/Sorcerer4 and in terms of effectiveness I'm way behind any of the single class 6th level characters. The second level of sorcerer is pants because you get one whole new cantrip. the third level (as a 5th level character!) you get one whole extra 1st level spell. I'm going to be an 8th level character before I get my first 3rd level spell.</p><p></p><p>So Paladin 2/Sor x sounds good, but in practice (although fun to role-play) you see everyone race ahead of you in power level.</p><p></p><p>Sorcerer in a multiclass makes sense (mechanically) if you take 1 level Sor and then stick with the other class. If I was going to major in Sorcerer again, I'd just go Sor all the way.</p><p></p><p>Other options that I'll consider for my next character include Barbarian/Druid - probably start as Bar1 then go druid, possibly taking Bar2 at some point for uncanny dodge. Benefits include faster movement and rage (which can be used while wildshaped). </p><p></p><p>I know someone who uses a monk/rogue to good effect, and a wildshaping druid/rogue could be quite nasty - imagine being sneak attacked by a cat which does 1d3-3+5d6 damage <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>A player in my game is a Monk1/Cleric5 - he is weak, and can't wear much in the way of armour, so being able to add his Wis to his AC is a big help.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 110898, member: 114"] I've been playing one of these for a while and I have to tell you the combination sucks. I am currently a Pal2/Sorcerer4 and in terms of effectiveness I'm way behind any of the single class 6th level characters. The second level of sorcerer is pants because you get one whole new cantrip. the third level (as a 5th level character!) you get one whole extra 1st level spell. I'm going to be an 8th level character before I get my first 3rd level spell. So Paladin 2/Sor x sounds good, but in practice (although fun to role-play) you see everyone race ahead of you in power level. Sorcerer in a multiclass makes sense (mechanically) if you take 1 level Sor and then stick with the other class. If I was going to major in Sorcerer again, I'd just go Sor all the way. Other options that I'll consider for my next character include Barbarian/Druid - probably start as Bar1 then go druid, possibly taking Bar2 at some point for uncanny dodge. Benefits include faster movement and rage (which can be used while wildshaped). I know someone who uses a monk/rogue to good effect, and a wildshaping druid/rogue could be quite nasty - imagine being sneak attacked by a cat which does 1d3-3+5d6 damage :) A player in my game is a Monk1/Cleric5 - he is weak, and can't wear much in the way of armour, so being able to add his Wis to his AC is a big help. Cheers [/QUOTE]
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