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Great cleave
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<blockquote data-quote="Marimmar@Home" data-source="post: 1912897" data-attributes="member: 10099"><p>Consider that the Barbarian in my example hits almost assuredly twice with his normal attacks, inflicting about 50 points of damage. If it kills an opponent he Cleaves another one for 25 points and maybe finish him with his third iterative attack and gain another Cleave attack. This happens often enough IMC.</p><p></p><p>Every extra attack helps even though you may only apply it once or twice during a battle. Feats like Combat Reflexes are also very nice to have, even without a spiked chain and even though they add only an extra attack every two or three battles.</p><p>One might argue that Combat Reflexes gets more and more useless with higher levels when monsters tend to get larger, humanoids get better at their Tumble skill and spell casters hang back, using ranged spells of mass destruction.</p><p></p><p>A lot of people arguing against Great Cleave seem to not have taken the Feat before, seen it used in an efficient way or their party lacks good team tactics.</p><p></p><p>To get the most of the Feat do the following:</p><p></p><p>1) Maximize melee damage to an obscene degree (forget about using shields)</p><p>2) Get as much Reach as possible</p><p>3) Get Combat Reflexes to damage opponents before they arrive</p><p>4) Convince your party members to let you finish off almost dead opponents and wound others instead increasing the chances for Cleave attacks</p><p>5) See to it that you get as many attacks per round as possible (<em>haste</em> helps)</p><p></p><p>It works...</p><p></p><p>~Marimmar</p></blockquote><p></p>
[QUOTE="Marimmar@Home, post: 1912897, member: 10099"] Consider that the Barbarian in my example hits almost assuredly twice with his normal attacks, inflicting about 50 points of damage. If it kills an opponent he Cleaves another one for 25 points and maybe finish him with his third iterative attack and gain another Cleave attack. This happens often enough IMC. Every extra attack helps even though you may only apply it once or twice during a battle. Feats like Combat Reflexes are also very nice to have, even without a spiked chain and even though they add only an extra attack every two or three battles. One might argue that Combat Reflexes gets more and more useless with higher levels when monsters tend to get larger, humanoids get better at their Tumble skill and spell casters hang back, using ranged spells of mass destruction. A lot of people arguing against Great Cleave seem to not have taken the Feat before, seen it used in an efficient way or their party lacks good team tactics. To get the most of the Feat do the following: 1) Maximize melee damage to an obscene degree (forget about using shields) 2) Get as much Reach as possible 3) Get Combat Reflexes to damage opponents before they arrive 4) Convince your party members to let you finish off almost dead opponents and wound others instead increasing the chances for Cleave attacks 5) See to it that you get as many attacks per round as possible ([I]haste[/I] helps) It works... ~Marimmar [/QUOTE]
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