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General Tabletop Discussion
*TTRPGs General
Great Fantasy Cities (and what makes them so awesome)
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<blockquote data-quote="Wombat" data-source="post: 3971453" data-attributes="member: 8447"><p>For my money, here is a list...</p><p></p><p>Lankhmar -- gotta love an impossibly huge city with The Street of the Gods. Long live Issek of the Jug and the original Thieves' Guild!</p><p></p><p>Camelot -- maybe not a city, per se, but it might as well be! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Sanctuary -- while the stories were up and down, I still love the grit of that city.</p><p></p><p>Tashal -- I will let this previously mentioned city stand in for all the cities of Harn (etc.). The attention to detail and the depth of description make them great cities for almost any system.</p><p></p><p>Minas Tirith -- the White City looms in my mind and my heart. Gondor!</p><p></p><p>Hollowfaust -- this game-city presents another side of necromancers and how the inhabitants would actually interact with them, including festivals and funerary rites. Excellent!</p><p></p><p>Theudurb -- Okay, I'm cheating here. This is a city from my own campaign. But ask my players; they love it to tears! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Wombat, post: 3971453, member: 8447"] For my money, here is a list... Lankhmar -- gotta love an impossibly huge city with The Street of the Gods. Long live Issek of the Jug and the original Thieves' Guild! Camelot -- maybe not a city, per se, but it might as well be! ;) Sanctuary -- while the stories were up and down, I still love the grit of that city. Tashal -- I will let this previously mentioned city stand in for all the cities of Harn (etc.). The attention to detail and the depth of description make them great cities for almost any system. Minas Tirith -- the White City looms in my mind and my heart. Gondor! Hollowfaust -- this game-city presents another side of necromancers and how the inhabitants would actually interact with them, including festivals and funerary rites. Excellent! Theudurb -- Okay, I'm cheating here. This is a city from my own campaign. But ask my players; they love it to tears! ;) [/QUOTE]
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