Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Great Fantasy Cities (and what makes them so awesome)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wik" data-source="post: 4022347" data-attributes="member: 40177"><p>Hm. A few more...</p><p></p><p><strong>The Citadel</strong>, from the video game Mass Effect. An ancient city that orbits the stars, built 50,000 years ago by a now extinct forerunner race. It houses millions of souls, and functions as the centre of galactic government. The closer you get to the centre, where the docks are, the lower the gravity gets. </p><p></p><p>The citadel is great because it is a place where ambassadors and travellers from the entire universe rub shoulders. Back alley deals and financial trades are made here, as are criminal organizations and assassin syndicates. And there's always the Keepers, a strange race of aliens that communicate with no one, and move from location to location, maintaining the machinery that keeps the Citadel in existence.</p><p></p><p>***</p><p></p><p>I also like Eberron's <strong>Karlakton</strong>, which is where my current campaign is set. The city is situated on a river, and on the other side of the river is a veil of necromantic mist that functions as the gateway into the mournland. The entire city was hit hard during the last war, and many revolutionaries and black cults fight against the Karnnathi military (which is itself trying to reorganize after an internal schism with the Blood of Vol). Imagine an industrial city of gothic architecture, falling apart at the seams, with a heavy dose of paranoia and depression.</p></blockquote><p></p>
[QUOTE="Wik, post: 4022347, member: 40177"] Hm. A few more... [b]The Citadel[/b], from the video game Mass Effect. An ancient city that orbits the stars, built 50,000 years ago by a now extinct forerunner race. It houses millions of souls, and functions as the centre of galactic government. The closer you get to the centre, where the docks are, the lower the gravity gets. The citadel is great because it is a place where ambassadors and travellers from the entire universe rub shoulders. Back alley deals and financial trades are made here, as are criminal organizations and assassin syndicates. And there's always the Keepers, a strange race of aliens that communicate with no one, and move from location to location, maintaining the machinery that keeps the Citadel in existence. *** I also like Eberron's [b]Karlakton[/b], which is where my current campaign is set. The city is situated on a river, and on the other side of the river is a veil of necromantic mist that functions as the gateway into the mournland. The entire city was hit hard during the last war, and many revolutionaries and black cults fight against the Karnnathi military (which is itself trying to reorganize after an internal schism with the Blood of Vol). Imagine an industrial city of gothic architecture, falling apart at the seams, with a heavy dose of paranoia and depression. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Great Fantasy Cities (and what makes them so awesome)
Top