KUPUK
here's the kupuk. it was relatively easy, so i did it just now. the other one will have to wait til i can get it over the weekend, or earlier next week. enjoy!
KUPUK
Medium-Size Beast (Cold)
Hit Dice: 5d10+10 (37 hp)
Initiative: +2 (Dex)
Speed: 20 ft, swim 40 ft
AC: 16 (+2 Dex, +2 natural)
Attacks: 2 claws +6 melee and bite +1 melee; or tail +6 melee
Damage: Claw 1d4+3, bite 1d8+3; tail 1d12+4
Face/Reach: 5 ft by 5 ft/5 ft
Special Attacks: Frenzy
Special Qualities: Immune to cold
Saves: Fort +6, Ref +6, Will +2
Abilities: Str 16, Dex 15, Con 15, Int 3, Wis 12, Cha 6
Skills: Hide +5, Listen +6, Spot +6, Swim +9
Climate/Terrain: Any cold land
Organization: Solitary or pack (4-16)
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 6-10 HD (Medium-size); 11-15 HD (Large)
Kupuk are carnivorous creatures used pack animals by arctic peoples. These dog-like animals are apparently egg-laying mammals. These friendly creatures can be very trustworthy and dependable companions, and are easily domesticated.
Kupuks have thick bodies covered in a hairless, leathery hide similar to a walrus, which is a dull yellow or light gray color. They have short but strong tails that end with a retractable spike at the tip.
COMBAT
While kupuks are loving companions to their friends, then have an equal capacity for viciousness to their enemies. They usually attack with claws and bite, but attack with their tail if they can maneuver opponents to their rear. When a kupuk hits an opponent with its tail, it will raise its muzzle triumphantly in the air and let out a loud victory howl.
Frenzy (Ex): When a kupuk is engaged in defending its eggs or pups, it whips itself into a wild frenzy. In this state, the kupuk adds a +1 circumstance bonus to all attack and damage rolls until the opponents are killed or withdraw.
The kupuk first appeared in FR 14 The Great Glacier (1992, Rick Swan).