Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Great news on Skills
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ren1999" data-source="post: 6036132" data-attributes="member: 85179"><p>Let's answer some questions.</p><p>How much of tracking an animal is pure ability such as Wisdom? Why?</p><p>How much of tracking an animal is learning to track from an expert? Why?</p><p>Should people who have no tracking skill be allowed to try to track at all by the dungeon master? Why?</p><p>Should factors such as snow, mud, dirt, grass or stone be factored in to the difficulty class of tracking the animal? Why?</p><p>Should an easy task have a difficulty class of 10. That would mean on a d20, the character would have a 50/50 chance before the ability modifiers and skill modifiers are factored in. I think the chance of success should be less than 50/50 for characters with high wisdom yet no tracking skill.</p><p></p><p>If we can answer these questions, we can tweak the skill system. I happen to like the latest legends and lore direction of skills. I agree with the person who said that there were too many knowledge skills. Let's look at 4th Edition again for skills. They had a very nice system. But that system will be even better with the latest 5E direction. </p><p></p><p>General notes: All Athletics and Endurance type skills should be grouped together. Every class should have an opportunity to improve these skills as they adventure automatically as they level-up. This is because everybody climbs, endures, etc.</p></blockquote><p></p>
[QUOTE="ren1999, post: 6036132, member: 85179"] Let's answer some questions. How much of tracking an animal is pure ability such as Wisdom? Why? How much of tracking an animal is learning to track from an expert? Why? Should people who have no tracking skill be allowed to try to track at all by the dungeon master? Why? Should factors such as snow, mud, dirt, grass or stone be factored in to the difficulty class of tracking the animal? Why? Should an easy task have a difficulty class of 10. That would mean on a d20, the character would have a 50/50 chance before the ability modifiers and skill modifiers are factored in. I think the chance of success should be less than 50/50 for characters with high wisdom yet no tracking skill. If we can answer these questions, we can tweak the skill system. I happen to like the latest legends and lore direction of skills. I agree with the person who said that there were too many knowledge skills. Let's look at 4th Edition again for skills. They had a very nice system. But that system will be even better with the latest 5E direction. General notes: All Athletics and Endurance type skills should be grouped together. Every class should have an opportunity to improve these skills as they adventure automatically as they level-up. This is because everybody climbs, endures, etc. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Great news on Skills
Top