Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Great - Now *I* Have a Paladin's moral dilemma - Sunless Citadel spoiler
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="enrious" data-source="post: 95467" data-attributes="member: 2126"><p>Perhaps I didn't make it clear earlier but this is the first adventure the party has gone on and even at that they are not by a long shot a cohesive party - they are working together because two of the members have friends that disappeared down the hole.</p><p></p><p>Does this sound realistic?</p><p></p><p>Paladin: "Well met. I am going in search of my missing friend."</p><p>Aasimar: "Well met. I am going in search of my missing friend."</p><p>Paladin: "Then let us pool our strength. First we need to discuss how we're going to divide up the treasure and magical items we find..."</p><p></p><p></p><p></p><p>Sounds great. Should the party last I'll consider doing the same.</p><p></p><p></p><p></p><p>Well, duh of course we don't yet have a treasure division agreement in place - we've been a little more concerned with finding our lost friends to concern ourselves with it. As I said, if the party lasts I'm sure some sort of agreement should go in place.</p><p></p><p>The problem is that I don't think the paladin would be willing to place the fate of the whistle in the hands of chance or a party vote. He has a higher authority to answer to than the party's sensibilities. </p><p></p><p></p><p></p><p>Absolutely. It would be at the least chaotic and likely also evil, IMO.</p><p></p><p></p><p></p><p>True but he does know the paladin is a paladin of Kelemvor. He knows what paladins are and knows that Kelemvor is the lord of the dead. </p><p></p><p>The paladin swore an oath in Kelemvor's name that that paladin did detect evil on the whistle. </p><p></p><p>I thought it was legendary that a paladin's word was his bond?</p><p></p><p></p><p></p><p>I agree which is why the paladin didn't attack the aasimar. It's also why the paladin detects evil regularly - it's very easy to start the slippery slope.</p><p></p><p></p><p></p><p>So instead it's better for the paladin to know that the aasimar is not really a friend of his and that he can't trust the aasimar to cover the paladin's back? Oh, and while he's at it, it's better for the paladin to turn his back on his code, his vows, the edicts of his god, his personal sense of right and wrong.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p></blockquote><p></p>
[QUOTE="enrious, post: 95467, member: 2126"] Perhaps I didn't make it clear earlier but this is the first adventure the party has gone on and even at that they are not by a long shot a cohesive party - they are working together because two of the members have friends that disappeared down the hole. Does this sound realistic? Paladin: "Well met. I am going in search of my missing friend." Aasimar: "Well met. I am going in search of my missing friend." Paladin: "Then let us pool our strength. First we need to discuss how we're going to divide up the treasure and magical items we find..." [b][/b] Sounds great. Should the party last I'll consider doing the same. [b][/b] Well, duh of course we don't yet have a treasure division agreement in place - we've been a little more concerned with finding our lost friends to concern ourselves with it. As I said, if the party lasts I'm sure some sort of agreement should go in place. The problem is that I don't think the paladin would be willing to place the fate of the whistle in the hands of chance or a party vote. He has a higher authority to answer to than the party's sensibilities. [b][/b] Absolutely. It would be at the least chaotic and likely also evil, IMO. [b][/b] True but he does know the paladin is a paladin of Kelemvor. He knows what paladins are and knows that Kelemvor is the lord of the dead. The paladin swore an oath in Kelemvor's name that that paladin did detect evil on the whistle. I thought it was legendary that a paladin's word was his bond? [b][/b] I agree which is why the paladin didn't attack the aasimar. It's also why the paladin detects evil regularly - it's very easy to start the slippery slope. [b][/b] So instead it's better for the paladin to know that the aasimar is not really a friend of his and that he can't trust the aasimar to cover the paladin's back? Oh, and while he's at it, it's better for the paladin to turn his back on his code, his vows, the edicts of his god, his personal sense of right and wrong. :rolleyes: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Great - Now *I* Have a Paladin's moral dilemma - Sunless Citadel spoiler
Top