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Great - Now *I* Have a Paladin's moral dilemma - Sunless Citadel spoiler
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<blockquote data-quote="FireLance" data-source="post: 96369" data-attributes="member: 3424"><p><strong>Is Creating Undead Evil?</strong></p><p></p><p>The whole "Is creating undead evil?" question is currently being discussed to death (pardon the pun) in another thread.</p><p></p><p>My 2cp, for what it's worth:</p><p>IMC, the spell <em>animate dead</em> works by trapping the soul of the dead creature and forcing it to move its old corpse around. It is a quick and dirty method, which is why it is a lower level spell than <em>animate object</em>, which would do so using a neutral force.</p><p></p><p>With respect to the argument that animating the dead is not evil when someone gives permission to have his corpse animated after death, I would consider it similar to a person who wants to give his heart, liver or other vital organ to save a loved one. When self-sacrifice comes into the picture, the line between good and evil does get a little blurred, but the surgeon performing the operation still has to decide whether he is prepared to kill someone to save another. Similarly, the cleric asked to animate a corpse has to decide whether he is prepared to call back the soul and risk chaining it to the corpse indefinitely in order to accomplish whatever task is at hand.</p><p></p><p>Hence, in my campaign, animating the dead is an evil act and skeletons and zombies radiate evil because of this.</p><p></p><p>Back to the problem...</p><p>IIRC, Shaundakul is a great believer in freedom. Depending on how <em>animate dead</em> works in your campaign, it could be seen as a violation of the corpse's freedom to rest in peace. Maybe you could discuss with the ranger what exactly are his beliefs on the matter.</p><p></p><p>As a last resort, knock him out and destroy the item. You can always make it up to him later. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="FireLance, post: 96369, member: 3424"] [b]Is Creating Undead Evil?[/b] The whole "Is creating undead evil?" question is currently being discussed to death (pardon the pun) in another thread. My 2cp, for what it's worth: IMC, the spell [I]animate dead[/I] works by trapping the soul of the dead creature and forcing it to move its old corpse around. It is a quick and dirty method, which is why it is a lower level spell than [I]animate object[/I], which would do so using a neutral force. With respect to the argument that animating the dead is not evil when someone gives permission to have his corpse animated after death, I would consider it similar to a person who wants to give his heart, liver or other vital organ to save a loved one. When self-sacrifice comes into the picture, the line between good and evil does get a little blurred, but the surgeon performing the operation still has to decide whether he is prepared to kill someone to save another. Similarly, the cleric asked to animate a corpse has to decide whether he is prepared to call back the soul and risk chaining it to the corpse indefinitely in order to accomplish whatever task is at hand. Hence, in my campaign, animating the dead is an evil act and skeletons and zombies radiate evil because of this. Back to the problem... IIRC, Shaundakul is a great believer in freedom. Depending on how [I]animate dead[/I] works in your campaign, it could be seen as a violation of the corpse's freedom to rest in peace. Maybe you could discuss with the ranger what exactly are his beliefs on the matter. As a last resort, knock him out and destroy the item. You can always make it up to him later. :D [/QUOTE]
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