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*TTRPGs General
Great villain idea (need some advice)
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<blockquote data-quote="Storminator" data-source="post: 122851" data-attributes="member: 305"><p>Throw weird stuff at your players, then LISTEN to them when they start trying to figure things out. Then use their ideas against them. After all, you want the villains to be thinking like the players, right?</p><p></p><p>As for the lackeys, imagine that the future PCs connection to the past is weak. They can't go back more than a day or two themselves, before that they can only send lackeys. The further back they send lackeys, the weaker the lackeys have to be. Gives you the natural progression of enemies.</p><p></p><p>Oooh! Idea! Kill your PCs! No really, I mean it! Think up some good reason that the future PCs need themselves dead. Then let the PCs in on the story as they die. Give them secondary characters so they can keep playing, but now they're helping you work toward your ultimate story goal (your players will slowly shift over to playing themselves as the villains! weird!). OK, needs work, but I think it's cool.</p><p></p><p>PS</p></blockquote><p></p>
[QUOTE="Storminator, post: 122851, member: 305"] Throw weird stuff at your players, then LISTEN to them when they start trying to figure things out. Then use their ideas against them. After all, you want the villains to be thinking like the players, right? As for the lackeys, imagine that the future PCs connection to the past is weak. They can't go back more than a day or two themselves, before that they can only send lackeys. The further back they send lackeys, the weaker the lackeys have to be. Gives you the natural progression of enemies. Oooh! Idea! Kill your PCs! No really, I mean it! Think up some good reason that the future PCs need themselves dead. Then let the PCs in on the story as they die. Give them secondary characters so they can keep playing, but now they're helping you work toward your ultimate story goal (your players will slowly shift over to playing themselves as the villains! weird!). OK, needs work, but I think it's cool. PS [/QUOTE]
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Great villain idea (need some advice)
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