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Great villain idea (need some advice)
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<blockquote data-quote="wolfpunk" data-source="post: 129104" data-attributes="member: 699"><p>Ok, wow this is a great thread, I have a few ideas, that perhaps can be added to the already great suggestions that people have posted.</p><p></p><p>I borrow some thoughts from some movies. The movie "Sphere" with Dustin Hoffman, Sharon Stone, and Samuel L Jackson. The situation is similiar in that the characters gain a power that they have to basically will themselves to forget because they realize that to weild that power is to cause the worst things they could imagine to happen. So here is how I would apply. The characters find out that a diety is dying. There may try to prevent the death or any other quest ideas you come up with, but to no avail, in the end the God dies, the characters each receive a bit of the God's powers, basically they can can perform wishes on a whim, the problem is, their subconcious does the wishing. Have a stray bad thought, and whoops. </p><p></p><p>So the characters the ones in the future realize they have to stop themselves from gaining this power. They try to wish it away, but one cannot wish away being a God, so they decide to go back in time to stop themselves. </p><p></p><p>Here could be an example for the lackies. It seems to be a common thread in sci-fi movies that the same person from two different times cannot occupy the same space. Perhaps that could be extended to be that the same person from two different times cannot come within 1 mile of their former self, it wouldn't need to be actually defined. So the future characters are forced to come back in time, but to use lackies to do the direct contact.</p><p></p><p>Definitely use what the players say and do against them, it will work out so much better that way, and the players will become paranoid about what actions they take.</p><p></p><p>Hope any of this helps.</p></blockquote><p></p>
[QUOTE="wolfpunk, post: 129104, member: 699"] Ok, wow this is a great thread, I have a few ideas, that perhaps can be added to the already great suggestions that people have posted. I borrow some thoughts from some movies. The movie "Sphere" with Dustin Hoffman, Sharon Stone, and Samuel L Jackson. The situation is similiar in that the characters gain a power that they have to basically will themselves to forget because they realize that to weild that power is to cause the worst things they could imagine to happen. So here is how I would apply. The characters find out that a diety is dying. There may try to prevent the death or any other quest ideas you come up with, but to no avail, in the end the God dies, the characters each receive a bit of the God's powers, basically they can can perform wishes on a whim, the problem is, their subconcious does the wishing. Have a stray bad thought, and whoops. So the characters the ones in the future realize they have to stop themselves from gaining this power. They try to wish it away, but one cannot wish away being a God, so they decide to go back in time to stop themselves. Here could be an example for the lackies. It seems to be a common thread in sci-fi movies that the same person from two different times cannot occupy the same space. Perhaps that could be extended to be that the same person from two different times cannot come within 1 mile of their former self, it wouldn't need to be actually defined. So the future characters are forced to come back in time, but to use lackies to do the direct contact. Definitely use what the players say and do against them, it will work out so much better that way, and the players will become paranoid about what actions they take. Hope any of this helps. [/QUOTE]
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Great villain idea (need some advice)
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