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General Tabletop Discussion
*Dungeons & Dragons
Great Weapon Master vs. Hex/Hunter's Mark
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<blockquote data-quote="clearstream" data-source="post: 7244546" data-attributes="member: 71699"><p>It's true that the comparison I was making, was between two characters with Sharpshooter. My general claim is that Ranger has close to parity with the Fighter for at least the first 10 levels</p><p></p><p>If we add Crossbow Expert into the mix, we can see these factors -</p><p></p><ol> <li data-xf-list-type="ol"> For the first 10 levels, Fighter and Ranger continue to have the same number of attacks: they can both gain one bonus attack by using a Hand Crossbow</li> <li data-xf-list-type="ol"> Using Precision on misses by 1-4 expends a superiority die per attack (20% * 5 rounds of combat); after 7th, Fighter has 5 dice, so the bonus attack can only receive Precision half the time (it may be better to switch to Precision on misses by 1-3 for all attacks)</li> <li data-xf-list-type="ol"> Hunter's Mark is harder to assess, because it costs a bonus action to move it and Ranger is using their bonus action on the Hand Crossbow: <em>sometimes </em> Ranger must skip a bonus attack to move Hunter's Mark</li> <li data-xf-list-type="ol"> Crossbow Expert will improve Hordebreaker because the bonus attack can trigger it (if it is not already triggered), and the obviation of disadvantage in close will be good in scenarios where Hordebreaker is good (i.e. lots of foes) </li> </ol><p></p><p>Precision half the time could well be the same as skipping one bonus attack every so often to shift Hunters Mark, but the Hordebreaker benefit is solid: on first assessment I would guess rough parity is retained. I can look at that in more detail later.</p><p></p><p>It's when Fighter gets to add more Extra Attacks at 11th and above that they seem to pull ahead (only in cases where Volley is bad).</p></blockquote><p></p>
[QUOTE="clearstream, post: 7244546, member: 71699"] It's true that the comparison I was making, was between two characters with Sharpshooter. My general claim is that Ranger has close to parity with the Fighter for at least the first 10 levels If we add Crossbow Expert into the mix, we can see these factors - [LIST=1] [*] For the first 10 levels, Fighter and Ranger continue to have the same number of attacks: they can both gain one bonus attack by using a Hand Crossbow [*] Using Precision on misses by 1-4 expends a superiority die per attack (20% * 5 rounds of combat); after 7th, Fighter has 5 dice, so the bonus attack can only receive Precision half the time (it may be better to switch to Precision on misses by 1-3 for all attacks) [*] Hunter's Mark is harder to assess, because it costs a bonus action to move it and Ranger is using their bonus action on the Hand Crossbow: [I]sometimes [/I] Ranger must skip a bonus attack to move Hunter's Mark [*] Crossbow Expert will improve Hordebreaker because the bonus attack can trigger it (if it is not already triggered), and the obviation of disadvantage in close will be good in scenarios where Hordebreaker is good (i.e. lots of foes) [/LIST] Precision half the time could well be the same as skipping one bonus attack every so often to shift Hunters Mark, but the Hordebreaker benefit is solid: on first assessment I would guess rough parity is retained. I can look at that in more detail later. It's when Fighter gets to add more Extra Attacks at 11th and above that they seem to pull ahead (only in cases where Volley is bad). [/QUOTE]
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Great Weapon Master vs. Hex/Hunter's Mark
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