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General Tabletop Discussion
*Dungeons & Dragons
Great Weapon Master vs. Hex/Hunter's Mark
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<blockquote data-quote="clearstream" data-source="post: 7245118" data-attributes="member: 71699"><p>I want to point out that this is contradictory. On the one hand, you want to say that damage done to a second target doesn't count. On the other hand, you want to say that we need to switch targets and sometimes have to give up one bonus attack or the hunters mark. But... if we are switching targets then we're in all likelihood now hitting the foe that took our Hordebreaker damage earlier. So that damage counts, and at other times the Hordebreaker damage alone will slay a foe. </p><p></p><p>The reason focus fire is good is because it most efficiently reduces the number of counter attacks. Not because it is the most efficient way to reduce hit points distributed at random, across a random number of foes, to zero. Excluding Hordebreaker is framing the argument in a way that forces a single conclusion. We'd also need to exclude GFB, Sentinel triggers, Ripostes, GWM bonus attacks (on slaying foes outright)... anything that assumed more than one relevant foe. I'll continue my analysis with Hordebreaker in.</p><p></p><p></p><p>At 5th level the Fighter has Precision and Action Surge, and the Ranger has Hunter's Mark and Hordebreaker. When I get time I'll take a look at that comparison over a full day. So to clarify what a day is, it's on average 2 combats of 5 rounds, short rest, 2 combats of 5 rounds, short rest, 2 combats of 5 rounds = 30 rounds of combat? Right?</p><p></p><p>As an aside, re: Precision, in play I find that Fighter doesn't always know foes exact AC, so isn't able to apply Precision perfectly (because doesn't always know how much was missed by). How much should we be docking Precision for that? We're not assuming omniscient Fighter, right?</p></blockquote><p></p>
[QUOTE="clearstream, post: 7245118, member: 71699"] I want to point out that this is contradictory. On the one hand, you want to say that damage done to a second target doesn't count. On the other hand, you want to say that we need to switch targets and sometimes have to give up one bonus attack or the hunters mark. But... if we are switching targets then we're in all likelihood now hitting the foe that took our Hordebreaker damage earlier. So that damage counts, and at other times the Hordebreaker damage alone will slay a foe. The reason focus fire is good is because it most efficiently reduces the number of counter attacks. Not because it is the most efficient way to reduce hit points distributed at random, across a random number of foes, to zero. Excluding Hordebreaker is framing the argument in a way that forces a single conclusion. We'd also need to exclude GFB, Sentinel triggers, Ripostes, GWM bonus attacks (on slaying foes outright)... anything that assumed more than one relevant foe. I'll continue my analysis with Hordebreaker in. At 5th level the Fighter has Precision and Action Surge, and the Ranger has Hunter's Mark and Hordebreaker. When I get time I'll take a look at that comparison over a full day. So to clarify what a day is, it's on average 2 combats of 5 rounds, short rest, 2 combats of 5 rounds, short rest, 2 combats of 5 rounds = 30 rounds of combat? Right? As an aside, re: Precision, in play I find that Fighter doesn't always know foes exact AC, so isn't able to apply Precision perfectly (because doesn't always know how much was missed by). How much should we be docking Precision for that? We're not assuming omniscient Fighter, right? [/QUOTE]
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Great Weapon Master vs. Hex/Hunter's Mark
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