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Great Weapon Master
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<blockquote data-quote="Staffan" data-source="post: 6520124" data-attributes="member: 907"><p>That's taking the effects of three separate things that all increase the greatsword's damage:</p><p></p><p>1. Higher base damage (2d6 vs 1d8, 2.5 points advantage per hit).</p><p>2. Great Weapon Fighting (about 1.3 points per hit for a greatsword).</p><p>3. Great Weapon Mastery (highly variable effect but in the range of +10-20% damage - ironically, the lower the base damage, the better it becomes).</p><p></p><p>Then you're assigning the total effect to just Great Weapon Mastery. As shown, GWM itself increases damage by 10-20%, which is roughly the same as increasing Strength from 18 to 20. Fancy that, a feat being roughly balanced with a stat increase of 2 points.</p><p></p><p>And it sounds like you're comparing a paladin without her spells to a fighter. <em>Of course</em> that comparison is going to come out in the fighter's favor. But the paladin also has Divine Smite, adding +2d8 damage for a single 1st level spell slot, or more for higher-level spells. Or she can use spells like Divine Favor (+1d4 damage per attack) or the assorted Smite spells to deal more damage. She's expected to actually make use of these resources.</p></blockquote><p></p>
[QUOTE="Staffan, post: 6520124, member: 907"] That's taking the effects of three separate things that all increase the greatsword's damage: 1. Higher base damage (2d6 vs 1d8, 2.5 points advantage per hit). 2. Great Weapon Fighting (about 1.3 points per hit for a greatsword). 3. Great Weapon Mastery (highly variable effect but in the range of +10-20% damage - ironically, the lower the base damage, the better it becomes). Then you're assigning the total effect to just Great Weapon Mastery. As shown, GWM itself increases damage by 10-20%, which is roughly the same as increasing Strength from 18 to 20. Fancy that, a feat being roughly balanced with a stat increase of 2 points. And it sounds like you're comparing a paladin without her spells to a fighter. [I]Of course[/I] that comparison is going to come out in the fighter's favor. But the paladin also has Divine Smite, adding +2d8 damage for a single 1st level spell slot, or more for higher-level spells. Or she can use spells like Divine Favor (+1d4 damage per attack) or the assorted Smite spells to deal more damage. She's expected to actually make use of these resources. [/QUOTE]
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