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<blockquote data-quote="Taronkov" data-source="post: 6522844" data-attributes="member: 6781208"><p>Something people seem to forget when bringing up how powerful GWM is against a sword and shield combo is that yes you are doing more damage. Congratulations, you have a bigger weapon with more mass. It should do more damage. That said the sword and shield person will always, always, take less damage meaning they are less likely to be taken out of the fight or become combat ineffective at any point. They are going to use up less of the healers spells on being kept on that front line. So in many cases I expect to see them actually dealing out roughly the same amounts of damage unless you are in a game that is never an actual threat to the players. At which point that's a different issue entirely. If the difference between the sword and shield and the GWM fighter is the GWM gets knocked out for a couple rounds and the other stays in the fight swinging guess who's actually doing more damage? </p><p></p><p>Basically this entire thread has been about doing the straight up math without consideration to any actual in game practical situations. I would consider these other factors like how often you are hit and how much damage you take along with how often you are dropped to zero and how many spells have to be burned to keep each individual warrior in the fight. More spells that have to be used for healing the less effective you make the caster at dealing out their own damage. I think these considerations would be far more telling than simply mathematical averages.</p></blockquote><p></p>
[QUOTE="Taronkov, post: 6522844, member: 6781208"] Something people seem to forget when bringing up how powerful GWM is against a sword and shield combo is that yes you are doing more damage. Congratulations, you have a bigger weapon with more mass. It should do more damage. That said the sword and shield person will always, always, take less damage meaning they are less likely to be taken out of the fight or become combat ineffective at any point. They are going to use up less of the healers spells on being kept on that front line. So in many cases I expect to see them actually dealing out roughly the same amounts of damage unless you are in a game that is never an actual threat to the players. At which point that's a different issue entirely. If the difference between the sword and shield and the GWM fighter is the GWM gets knocked out for a couple rounds and the other stays in the fight swinging guess who's actually doing more damage? Basically this entire thread has been about doing the straight up math without consideration to any actual in game practical situations. I would consider these other factors like how often you are hit and how much damage you take along with how often you are dropped to zero and how many spells have to be burned to keep each individual warrior in the fight. More spells that have to be used for healing the less effective you make the caster at dealing out their own damage. I think these considerations would be far more telling than simply mathematical averages. [/QUOTE]
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