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Great Weapon Mastery - once more into the breach! (with math)
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<blockquote data-quote="guachi" data-source="post: 7196420" data-attributes="member: 6785802"><p>It's obviously the extreme example of getting the bonus action attack. It's worth starting there because if the Champion doesn't do crazy damage from the bonus action attack then no one will.</p><p></p><p>My guess is that a regular fighter, probably the best candidate for GWM, will do 10-15% extra damage just from the bonus action attack (and not using the -5/+10 part) over a non-GWM player. A lot depends on how often you think that fighter will drop a target to 0 with any particular hit. GWF does 13.33 damage per hit with 20 Strength and 23.33 with the +10 portion.</p><p></p><p>Basically, it's enough extra damage I find any analysis between GWM and not-GWM to be incomplete and probably useless if you don't account for it. It accounts for a larger chunk of the extra damage than most people realize.</p><p></p><p>If you (or anyone) were to give me a target AC and an estimate of how often you think a non-critical hit with and without the -5/+10 portion drops a foe to zero I can give you a comparison of damage.</p><p></p><p>The only think I'm missing at that point is a real simulator that subtracts overkill damage to a foe.</p></blockquote><p></p>
[QUOTE="guachi, post: 7196420, member: 6785802"] It's obviously the extreme example of getting the bonus action attack. It's worth starting there because if the Champion doesn't do crazy damage from the bonus action attack then no one will. My guess is that a regular fighter, probably the best candidate for GWM, will do 10-15% extra damage just from the bonus action attack (and not using the -5/+10 part) over a non-GWM player. A lot depends on how often you think that fighter will drop a target to 0 with any particular hit. GWF does 13.33 damage per hit with 20 Strength and 23.33 with the +10 portion. Basically, it's enough extra damage I find any analysis between GWM and not-GWM to be incomplete and probably useless if you don't account for it. It accounts for a larger chunk of the extra damage than most people realize. If you (or anyone) were to give me a target AC and an estimate of how often you think a non-critical hit with and without the -5/+10 portion drops a foe to zero I can give you a comparison of damage. The only think I'm missing at that point is a real simulator that subtracts overkill damage to a foe. [/QUOTE]
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