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*Dungeons & Dragons
Great Weapon Mastery - once more into the breach! (with math)
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<blockquote data-quote="Ancalagon" data-source="post: 7199651" data-attributes="member: 23"><p>As you sort of argued yourself earlier, I believe that the proper metric of measurement is per attack. </p><p></p><p></p><p></p><p>I don't dispute that sharpshooter + crossbow expert + archery fighting style is probably broken. It is important here that we stay focused and don't go on tangeants.</p><p></p><p></p><p></p><p>Well, you kinda did... Remember this?</p><p></p><p></p><p></p><p>Of course these help a GWM guy hits, but they also help a non GWM guy hit! That's my point!</p><p></p><p></p><p></p><p>The math indicates otherwise</p><p></p><p></p><p>Again, the math indicates otherwise. And a precision dice can only be applied on 8/20 rolls. If you missed by 9, adding a d8 won't help. If you hit, adding that d8 won't help either. I calculated the increased average damaged based on the odd of *each number with advantage* coming up and then the *odds of the d8 making a difference* for every number in that 8/20 range, for each AC tested (12, 15, 18, 21). "if we say half the time" - not precise enough. </p><p></p><p></p><p>Correct -but the precision maneuver may not even pay off at all. You may have missed by a 3, and then roll a 2 on your d8. The damage dice maneuvers are added on a *hit* - ie you *always* are getting a bang for your buck. That's pretty significant. </p><p></p><p></p><p>Again your roughly half doesn't seem to ban out. </p><p></p><p></p><p></p><p>Ok this is just a mess. One guy has magical weapon one doesn't, one is using a hand crossbow one isn't... and as I've pointed out before, the guy without GWM doesn't seem to have something else to compensate (higher stats, another feat, whatever... is that why you gave him a magic weapon?). AND your math for the benefits of precision is very fuzzy. I'm very reluctant to accept this conclusion, it lacks robustness.</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 7199651, member: 23"] As you sort of argued yourself earlier, I believe that the proper metric of measurement is per attack. I don't dispute that sharpshooter + crossbow expert + archery fighting style is probably broken. It is important here that we stay focused and don't go on tangeants. Well, you kinda did... Remember this? Of course these help a GWM guy hits, but they also help a non GWM guy hit! That's my point! The math indicates otherwise Again, the math indicates otherwise. And a precision dice can only be applied on 8/20 rolls. If you missed by 9, adding a d8 won't help. If you hit, adding that d8 won't help either. I calculated the increased average damaged based on the odd of *each number with advantage* coming up and then the *odds of the d8 making a difference* for every number in that 8/20 range, for each AC tested (12, 15, 18, 21). "if we say half the time" - not precise enough. Correct -but the precision maneuver may not even pay off at all. You may have missed by a 3, and then roll a 2 on your d8. The damage dice maneuvers are added on a *hit* - ie you *always* are getting a bang for your buck. That's pretty significant. Again your roughly half doesn't seem to ban out. Ok this is just a mess. One guy has magical weapon one doesn't, one is using a hand crossbow one isn't... and as I've pointed out before, the guy without GWM doesn't seem to have something else to compensate (higher stats, another feat, whatever... is that why you gave him a magic weapon?). AND your math for the benefits of precision is very fuzzy. I'm very reluctant to accept this conclusion, it lacks robustness. [/QUOTE]
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