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Greataxe, greatsword, and a little math
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<blockquote data-quote="Coroc" data-source="post: 7386494" data-attributes="member: 6895991"><p>[MENTION=22103]GlassJaw[/MENTION] #95 The greatclub is perfect (e.g. for druids). What does not make sense at all is the Quarterstaff. It should do max 1d6 and require 2 handed use and not be usable with polearm master.</p><p></p><p>Saw the tip of your spear thereby not reducing the damage and making the weapon usable with polearm master ? WTF this does not make sense to me.</p><p></p><p>1 handed use of a stick which is to unwieldy for one handed use because of ist length but do as much damage as a spear / shortsword etc. by what??</p><p>Poking at your enemy with the blunt end? The quarterstaff is the most ridicolous fail in the weapon table and gets fixed by houserule in my personal campaign accordingly. The Designers of the game should fix this with errata imho, because from game mechanical Point This is really unbalancing.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7386494, member: 6895991"] [MENTION=22103]GlassJaw[/MENTION] #95 The greatclub is perfect (e.g. for druids). What does not make sense at all is the Quarterstaff. It should do max 1d6 and require 2 handed use and not be usable with polearm master. Saw the tip of your spear thereby not reducing the damage and making the weapon usable with polearm master ? WTF this does not make sense to me. 1 handed use of a stick which is to unwieldy for one handed use because of ist length but do as much damage as a spear / shortsword etc. by what?? Poking at your enemy with the blunt end? The quarterstaff is the most ridicolous fail in the weapon table and gets fixed by houserule in my personal campaign accordingly. The Designers of the game should fix this with errata imho, because from game mechanical Point This is really unbalancing. [/QUOTE]
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Greataxe, greatsword, and a little math
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