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Greater Scrying, False Vision, Detect Magic, and you.
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<blockquote data-quote="avatarolt" data-source="post: 1552467" data-attributes="member: 12646"><p>Required background reading (sorry, it's friggin' long):</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>--------------------------------------------</p><p></p><p>Geez, ok, with that out of the way: our party is chasing after a pair of BBEGs. We've identified them as a Cleric of Vehruhn (using Trickery/Travel domains) and an evil druid. We've used <em>Greater Scry</em> to attempt to determine their locations. After failing to teleport/trans via plants to anywhere in the area, we get the bright idea that the Cleric's trickery domain is leading into a false vision. Our Knowledge (Religion) specialist makes the check, so we start casting <em>Detect Magic</em> through the scrys, revealing the whole scene as illusionary.</p><p></p><p>Here's the question: what happens? Here's the three interpretations our party and DM have come up with so far:</p><p></p><p>1) <em>False Vision</em> lists saving throw as "none". This entitles the viewer to no chance to disbelieve.</p><p></p><p>2) <em>False Vision</em> lists saving throw as "none", but the range is "touch", making the target either an object or a person. The object or person is not entitled to a saving throw. However, someone viewing through a scry *is* entitled to a saving throw a la <em>Major Image</em> because he is not the target of the spell; though the spell is illusionary and transmits "as" a spell with a saving throw. After determining an illusionary nature, the real location is revealed.</p><p></p><p>3) Same as #2, save for the fact that false vision *only* sends the <em>Major Image</em> per the spell description; this results in success in determining the illusionary nature, but a failure to determine real location as disbelief does not negate the spell, but only results in the phantasmal outline being displayed (per the description of disbelief).</p><p></p><p>Any other commentary? This one's crunchy.</p></blockquote><p></p>
[QUOTE="avatarolt, post: 1552467, member: 12646"] Required background reading (sorry, it's friggin' long): -------------------------------------------- Geez, ok, with that out of the way: our party is chasing after a pair of BBEGs. We've identified them as a Cleric of Vehruhn (using Trickery/Travel domains) and an evil druid. We've used [i]Greater Scry[/i] to attempt to determine their locations. After failing to teleport/trans via plants to anywhere in the area, we get the bright idea that the Cleric's trickery domain is leading into a false vision. Our Knowledge (Religion) specialist makes the check, so we start casting [i]Detect Magic[/i] through the scrys, revealing the whole scene as illusionary. Here's the question: what happens? Here's the three interpretations our party and DM have come up with so far: 1) [i]False Vision[/i] lists saving throw as "none". This entitles the viewer to no chance to disbelieve. 2) [i]False Vision[/i] lists saving throw as "none", but the range is "touch", making the target either an object or a person. The object or person is not entitled to a saving throw. However, someone viewing through a scry *is* entitled to a saving throw a la [i]Major Image[/i] because he is not the target of the spell; though the spell is illusionary and transmits "as" a spell with a saving throw. After determining an illusionary nature, the real location is revealed. 3) Same as #2, save for the fact that false vision *only* sends the [i]Major Image[/i] per the spell description; this results in success in determining the illusionary nature, but a failure to determine real location as disbelief does not negate the spell, but only results in the phantasmal outline being displayed (per the description of disbelief). Any other commentary? This one's crunchy. [/QUOTE]
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Greater Scrying, False Vision, Detect Magic, and you.
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