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<blockquote data-quote="Evilhalfling" data-source="post: 4052792" data-attributes="member: 16991"><p>At the end of a campaign the party is in a 100' underground sphere, a Kaorti Cyst. They just finished killing most of the Kaorti archwizards, but the Chairman of the board is still alive. The party finds a far-realm nexus point, and the Paladin walks over and thrusts the "Sword of Normality" into the nexus. Its his intelligent far-realm bane weapon who's main goal is to get adventures to settle down and lead normal lives. (+10 to proffession farmer and innkeeper) </p><p>The rest of the party dashes into thier anti-magic shell. Knowing the Paly, and the sceanery will be toast. The Parties undead henchman, an undead halfling ectolocator, dashes the other way and teleports the Paladin away at the last second, winning his redemption, and freedom from unlife. The party is left untouched at the bottom of a 100' deep smoking crater. </p><p></p><p>The paladin is later retrieved from the "Tower of Deception" a teleport trap dungeon from WoTC free adventure downloads. This is the very location they recruited the undead halfling from, and one of the few places that you can teleport to from a magical maelstorm.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 4052792, member: 16991"] At the end of a campaign the party is in a 100' underground sphere, a Kaorti Cyst. They just finished killing most of the Kaorti archwizards, but the Chairman of the board is still alive. The party finds a far-realm nexus point, and the Paladin walks over and thrusts the "Sword of Normality" into the nexus. Its his intelligent far-realm bane weapon who's main goal is to get adventures to settle down and lead normal lives. (+10 to proffession farmer and innkeeper) The rest of the party dashes into thier anti-magic shell. Knowing the Paly, and the sceanery will be toast. The Parties undead henchman, an undead halfling ectolocator, dashes the other way and teleports the Paladin away at the last second, winning his redemption, and freedom from unlife. The party is left untouched at the bottom of a 100' deep smoking crater. The paladin is later retrieved from the "Tower of Deception" a teleport trap dungeon from WoTC free adventure downloads. This is the very location they recruited the undead halfling from, and one of the few places that you can teleport to from a magical maelstorm. [/QUOTE]
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