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<blockquote data-quote="barsoomcore" data-source="post: 873227" data-attributes="member: 812"><p>Well, then, a hearty tip of the hat to you. A very fine job, my friend. Very fine indeed.</p><p></p><p>Because I know only too well how important real feedback can be, I'll do my best to give you some. I'm not a reviewer (I don't even play one on TV), though, so don't expect much.</p><ul> <li data-xf-list-type="ul">Assassin Fly -- Have not used it. Like it, though. It's nasty and mean and can catch players by surprise. I approve.</li> <li data-xf-list-type="ul">Boatman -- Have not used it (haven't used any of yours, actually. Sorry). Seems mostly useful against a single player, which isn't a situation I DM very often. Opening description was long enough that I passed on this one first read-through.</li> <li data-xf-list-type="ul">Dune Prowler -- I didn't care for the picture on first sight. It's a good, straightforward beast, though.</li> <li data-xf-list-type="ul">Eldritch -- love these guys! Great pics, great idea. Don't use elves on Barsoom, otherwise I'd be all over these. Still might throw a little eldritch action at my party before long.</li> <li data-xf-list-type="ul">Lemax -- Not so interesting. I think it ought to have a Climb speed. Still, I like the bribery notion. On a re-read, worth considering.</li> <li data-xf-list-type="ul">Oasis Ooze -- Oh yeah. I'll take two of these. I like the Constrict ability and the general sneakiness.</li> <li data-xf-list-type="ul">Rusalka -- I liked her, but she's kind of hard to use. Very specific. I haven't had a chance to use this, and don't know that I will.</li> <li data-xf-list-type="ul">Sepulchral Lurker -- Like this one. It makes skeletons suddenly more interesting. Very cool.</li> <li data-xf-list-type="ul">Tatzylwurm -- Looking for a chance to use these. Just enough description, cool powers and I like the mention of their pack hunting techniques. Sets the wheels turning...</li> </ul><p>Hope that's helpful to you.</p><ul> <li data-xf-list-type="ul">Cephalyx -- Except for the fact that this thing's advancement is by HD, I love these guys. Had great fun with one of them that had a bunch of Mechanithralls, an Iron Maiden and other playmates.</li> <li data-xf-list-type="ul">Curator Infernal -- Man, he is SO bad. I just called him "The Curator" and he struck fear into my party for weeks. Hurrah.</li> <li data-xf-list-type="ul">Satyxis -- Do I really have to explain? Holy crap.</li> </ul><p>I am a solid Privateer Press fan. I don't run an Iron Kingdoms campaign, and don't intend to, but I'm pretty sure I'm going to buy the campaign setting when it comes out. Just because I know how cool it will be.</p><p></p><p>Another Monsternomicon (Volume II) will also register an immediate sale on my turf!</p></blockquote><p></p>
[QUOTE="barsoomcore, post: 873227, member: 812"] Well, then, a hearty tip of the hat to you. A very fine job, my friend. Very fine indeed. Because I know only too well how important real feedback can be, I'll do my best to give you some. I'm not a reviewer (I don't even play one on TV), though, so don't expect much. [list] [*]Assassin Fly -- Have not used it. Like it, though. It's nasty and mean and can catch players by surprise. I approve. [*]Boatman -- Have not used it (haven't used any of yours, actually. Sorry). Seems mostly useful against a single player, which isn't a situation I DM very often. Opening description was long enough that I passed on this one first read-through. [*]Dune Prowler -- I didn't care for the picture on first sight. It's a good, straightforward beast, though. [*]Eldritch -- love these guys! Great pics, great idea. Don't use elves on Barsoom, otherwise I'd be all over these. Still might throw a little eldritch action at my party before long. [*]Lemax -- Not so interesting. I think it ought to have a Climb speed. Still, I like the bribery notion. On a re-read, worth considering. [*]Oasis Ooze -- Oh yeah. I'll take two of these. I like the Constrict ability and the general sneakiness. [*]Rusalka -- I liked her, but she's kind of hard to use. Very specific. I haven't had a chance to use this, and don't know that I will. [*]Sepulchral Lurker -- Like this one. It makes skeletons suddenly more interesting. Very cool. [*]Tatzylwurm -- Looking for a chance to use these. Just enough description, cool powers and I like the mention of their pack hunting techniques. Sets the wheels turning... [/list] Hope that's helpful to you. [list] [*]Cephalyx -- Except for the fact that this thing's advancement is by HD, I love these guys. Had great fun with one of them that had a bunch of Mechanithralls, an Iron Maiden and other playmates. [*]Curator Infernal -- Man, he is SO bad. I just called him "The Curator" and he struck fear into my party for weeks. Hurrah. [*]Satyxis -- Do I really have to explain? Holy crap. [/list] I am a solid Privateer Press fan. I don't run an Iron Kingdoms campaign, and don't intend to, but I'm pretty sure I'm going to buy the campaign setting when it comes out. Just because I know how cool it will be. Another Monsternomicon (Volume II) will also register an immediate sale on my turf! [/QUOTE]
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