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<blockquote data-quote="Delta" data-source="post: 3461698" data-attributes="member: 40269"><p>1E: Queen of the Demonweb Pits. Party is fighting Lolth in the conclusion, and getting beat very badly. Trapped in an antimagic zone, fighters held down by spidery monsters, Lolth casting spells, etc. Primary fighter <em>throws</em> his magic sword at Lolth in desperation move... I allow it, gets about 8 hp damage (Lolth 66 - 8 = 58 hp).</p><p></p><p>Now the high priest of Heironeous goes. In 1E Greyhawk, such priests get a positive energy blast 1/day, nonmagical, that does 1d6x10 points of damage. He launches it at Lolth, it gets out of the antimagic zone because it's nonmagical, and he rolls... you guessed it, 6. That's how Lolth got vaporized in my 1E campaign.</p><p></p><p></p><p></p><p>3E: Party is fighting a demon and his underlings (possibly a Balor, I think?). The underlings get wiped out but the party is getting beat down by the fire-powers of the demon. Everyone but the paladin goes down. The paladin's sword melts away in the fire. He rushes the demon bare-handed.</p><p></p><p>He rolls 20-20-hit. We always use the DMG instant-kill variant. He snaps the demon's neck with his <em>bare hands</em>!</p></blockquote><p></p>
[QUOTE="Delta, post: 3461698, member: 40269"] 1E: Queen of the Demonweb Pits. Party is fighting Lolth in the conclusion, and getting beat very badly. Trapped in an antimagic zone, fighters held down by spidery monsters, Lolth casting spells, etc. Primary fighter [i]throws[/i] his magic sword at Lolth in desperation move... I allow it, gets about 8 hp damage (Lolth 66 - 8 = 58 hp). Now the high priest of Heironeous goes. In 1E Greyhawk, such priests get a positive energy blast 1/day, nonmagical, that does 1d6x10 points of damage. He launches it at Lolth, it gets out of the antimagic zone because it's nonmagical, and he rolls... you guessed it, 6. That's how Lolth got vaporized in my 1E campaign. 3E: Party is fighting a demon and his underlings (possibly a Balor, I think?). The underlings get wiped out but the party is getting beat down by the fire-powers of the demon. Everyone but the paladin goes down. The paladin's sword melts away in the fire. He rushes the demon bare-handed. He rolls 20-20-hit. We always use the DMG instant-kill variant. He snaps the demon's neck with his [i]bare hands[/i]! [/QUOTE]
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