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Greatsword weilding caster
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<blockquote data-quote="TheRelinquished" data-source="post: 2799992" data-attributes="member: 33150"><p><strong>Think Tank: Part 2</strong></p><p></p><p></p><p></p><p>I'm sorry if I seemed like I was jumping to conclusions. Allow me to ellucidate and address your points more specifically.</p><p></p><p>What I view as the primary argument which I seek to combat:</p><p></p><p></p><p>First, let's address the subject of "wielding" a weapon. </p><p></p><p></p><p></p><p>By my research, there is no definition for "wielding" a weapon that differs from "holding" a weapon. Because there is no defintition to clarify this, I've turned to a third party resource (the online thesaurus at dictionary.com) to illustrate the synonymous relationship between holding and wielding:</p><p></p><p></p><p></p><p>Rather, a weapon is either "drawn" (being held or handled by the character) or "sheathed" (stowed in some fashion appropriate of the weapon while within easy reach). The only errata which I have found regarding two-handed weapons and the manner in which they are held was presented in my previous post, wherein I denoted the fact that it only applies when engaging in melee with that weapon.</p><p></p><p>Finally, I want to point out that the Player's Handbook illustrates that one is only denied attacks of opportunity under the same conditions that deny a character their Dexterity bonus to their Armor Class (i.e. being flatfooted, paralyzed, stunned, etc.), which casting does not do, obviously.</p><p></p><p>So with all of that in mind, if you agree that a two-handed weapon can be held while casting, but assert only that the caster will no longer threaten adjacent squares after casting, then I assert that you are wrong based on the points presented here (and in my previous post) that (A) holding and wielding are synonymous for all intents and purposes of this game, (B) there is more than enough time in a round to use two free actions in addition to casting a spell of 1 standard action, and (C) spellcasting does not in any way affect one's ability to threaten squares.</p><p></p><p>As opposed to my last post, if you read this <em>entire</em> post, then you'll notice that I addressed your argument thoroughly and completely. I hope that doing so has persuaded you to see my point.</p></blockquote><p></p>
[QUOTE="TheRelinquished, post: 2799992, member: 33150"] [b]Think Tank: Part 2[/b] I'm sorry if I seemed like I was jumping to conclusions. Allow me to ellucidate and address your points more specifically. What I view as the primary argument which I seek to combat: First, let's address the subject of "wielding" a weapon. By my research, there is no definition for "wielding" a weapon that differs from "holding" a weapon. Because there is no defintition to clarify this, I've turned to a third party resource (the online thesaurus at dictionary.com) to illustrate the synonymous relationship between holding and wielding: Rather, a weapon is either "drawn" (being held or handled by the character) or "sheathed" (stowed in some fashion appropriate of the weapon while within easy reach). The only errata which I have found regarding two-handed weapons and the manner in which they are held was presented in my previous post, wherein I denoted the fact that it only applies when engaging in melee with that weapon. Finally, I want to point out that the Player's Handbook illustrates that one is only denied attacks of opportunity under the same conditions that deny a character their Dexterity bonus to their Armor Class (i.e. being flatfooted, paralyzed, stunned, etc.), which casting does not do, obviously. So with all of that in mind, if you agree that a two-handed weapon can be held while casting, but assert only that the caster will no longer threaten adjacent squares after casting, then I assert that you are wrong based on the points presented here (and in my previous post) that (A) holding and wielding are synonymous for all intents and purposes of this game, (B) there is more than enough time in a round to use two free actions in addition to casting a spell of 1 standard action, and (C) spellcasting does not in any way affect one's ability to threaten squares. As opposed to my last post, if you read this [I]entire[/I] post, then you'll notice that I addressed your argument thoroughly and completely. I hope that doing so has persuaded you to see my point. [/QUOTE]
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