Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Greece! Tell me about Greece!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dr. Strangemonkey" data-source="post: 874369" data-attributes="member: 6533"><p>Greece, with the exception of the Persians, tended to get invaded from the North and West. </p><p></p><p>Crete itself was invaded by the Myceneans at a very early period and then by the various tribes who entered Greece during the post-Mycenean dark ages. I suppose that Egpyt or Phonecia had both the power and cultural contacts to make an invasion of Crete possible, but this never actually happened. Egpyt thought of itself as a land power and Phonecia was never that militant.</p><p></p><p>Crete has a very interesting history of its own, having been, apparently, the seat of Minoan civilization and always having been a fairly unified and independent player in Hellenestic politics. They also had a reputation for art, weird religion, magic, and functioning as a refuge for embattled political thought.</p><p></p><p>Sparta is located in the center of Pellopenesia, the southern peninsula of mainland Greece. </p><p></p><p>If you're thinking about Greece I would also highly recommend you read at least the first portion of Thucydides History of the Pellopenesian War.</p><p></p><p>In terms of DnDing Greece there are probably a lot of different, interesting, and valid strategies for doing so.</p><p></p><p>If you really want to incorporate the Mythology, the MM has loads of stuff that is perfectly appropriate and the transition from DnD shouldn't be that difficult. Everything else is going to require a lot of low magic/low tech adjustments.</p><p></p><p>Something I would think it important to emphasize is that the power of clerics is going to be kept in real check by the incredibly bizarre ritual life that the deities are going to demand of them. We are talking everything from very specific taboos to spending a lot of time and energy on organizing and holding 'mystery' celebrations in honor of the god. </p><p></p><p>Wizards and Sorcerors are a little bit more difficult except as things that require multi-classing or that are learned from other cultures. Some Greek traditions of arcane magic would probably develop in a religious context such as that of the Pythagoreans, and I could also picture some Greek city states, Rhodes and Crete maybe, and institutions developing specific arcane traditions of their own, but overall I think the most common, influential, and free magic using class is probably going to be the bard.</p><p></p><p>Not only would traditional bards be everywhere but you could fit DnD versions of the Philosophers into that class with very little effort. Druids would be around and very powerful, but only in the most rural areas.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 874369, member: 6533"] Greece, with the exception of the Persians, tended to get invaded from the North and West. Crete itself was invaded by the Myceneans at a very early period and then by the various tribes who entered Greece during the post-Mycenean dark ages. I suppose that Egpyt or Phonecia had both the power and cultural contacts to make an invasion of Crete possible, but this never actually happened. Egpyt thought of itself as a land power and Phonecia was never that militant. Crete has a very interesting history of its own, having been, apparently, the seat of Minoan civilization and always having been a fairly unified and independent player in Hellenestic politics. They also had a reputation for art, weird religion, magic, and functioning as a refuge for embattled political thought. Sparta is located in the center of Pellopenesia, the southern peninsula of mainland Greece. If you're thinking about Greece I would also highly recommend you read at least the first portion of Thucydides History of the Pellopenesian War. In terms of DnDing Greece there are probably a lot of different, interesting, and valid strategies for doing so. If you really want to incorporate the Mythology, the MM has loads of stuff that is perfectly appropriate and the transition from DnD shouldn't be that difficult. Everything else is going to require a lot of low magic/low tech adjustments. Something I would think it important to emphasize is that the power of clerics is going to be kept in real check by the incredibly bizarre ritual life that the deities are going to demand of them. We are talking everything from very specific taboos to spending a lot of time and energy on organizing and holding 'mystery' celebrations in honor of the god. Wizards and Sorcerors are a little bit more difficult except as things that require multi-classing or that are learned from other cultures. Some Greek traditions of arcane magic would probably develop in a religious context such as that of the Pythagoreans, and I could also picture some Greek city states, Rhodes and Crete maybe, and institutions developing specific arcane traditions of their own, but overall I think the most common, influential, and free magic using class is probably going to be the bard. Not only would traditional bards be everywhere but you could fit DnD versions of the Philosophers into that class with very little effort. Druids would be around and very powerful, but only in the most rural areas. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Greece! Tell me about Greece!
Top