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Green Ronin Announces 'Cthulhu Awakens' RPG
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<blockquote data-quote="Grendel_Khan" data-source="post: 8519544" data-attributes="member: 7028554"><p>I think you have to read the source material to fully appreciate how deeply xenophobic it is. Not saying you haven't, but in the abstract it's possibly to downplay HPL's views. They show up again and again in the writing, though. And part of his innovation was connecting so many of his stories (and his contemporaries'), so when he talks about a race of savage yellow men overtaking the dominant white people in the dreamlands or some future epoch--I believe it happens at least twice, on separate occasions--that's the same universe as his more Mythos-focused stories.</p><p></p><p>That said, I still really love some games and narratives that have sort reclaimed or recontextualized Mythos stuff. Like Delta Green works, for me, in part because you're not really playing the good guys. That game is written by some very iconoclastic, antiestablishment folks, and it's no accident that you often play government agents who are disappearing civilians and suppressing the truth, on your way to losing all ties with friends and family and potentially breaking so bad you go over to the other side. So when in DG you're investigating a pharma company with roots in some cult-like faith in Southeast Asia, the tensions are right there, and, imo, they're unsettling by design.</p><p></p><p>But I think [USER=42040]@Retreater[/USER] makes a great point going forward. It's 2022. Do we really need to keep digging up HPL and then tying ourselves in knots justifying it? Let's tell some new stories.</p></blockquote><p></p>
[QUOTE="Grendel_Khan, post: 8519544, member: 7028554"] I think you have to read the source material to fully appreciate how deeply xenophobic it is. Not saying you haven't, but in the abstract it's possibly to downplay HPL's views. They show up again and again in the writing, though. And part of his innovation was connecting so many of his stories (and his contemporaries'), so when he talks about a race of savage yellow men overtaking the dominant white people in the dreamlands or some future epoch--I believe it happens at least twice, on separate occasions--that's the same universe as his more Mythos-focused stories. That said, I still really love some games and narratives that have sort reclaimed or recontextualized Mythos stuff. Like Delta Green works, for me, in part because you're not really playing the good guys. That game is written by some very iconoclastic, antiestablishment folks, and it's no accident that you often play government agents who are disappearing civilians and suppressing the truth, on your way to losing all ties with friends and family and potentially breaking so bad you go over to the other side. So when in DG you're investigating a pharma company with roots in some cult-like faith in Southeast Asia, the tensions are right there, and, imo, they're unsettling by design. But I think [USER=42040]@Retreater[/USER] makes a great point going forward. It's 2022. Do we really need to keep digging up HPL and then tying ourselves in knots justifying it? Let's tell some new stories. [/QUOTE]
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Green Ronin Announces 'Cthulhu Awakens' RPG
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