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Green Ronin's December Print Releases
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<blockquote data-quote="Pramas" data-source="post: 3921328" data-attributes="member: 995"><p>We have three new releases coming at you in December: Cults of Freeport, Iron Age (Mutants & Masterminds), and the Deck of Illusions. These should be arriving in stores mid-month. We also have a surprise PDF release coming out this month. More on that soon!</p><p></p><p><strong>Cults of Freeport</strong></p><p><em>A Freeport Sourcebook</em></p><p>Authors: Steve Darlington, Jody Macgregor, Robert J. Schwalb, Dan White, and Chris Williams</p><p>Format: 144 pages, softback</p><p>MSRP: $24.95</p><p>Product Code: GRR1905</p><p>ISBN: 1-932442-88-X</p><p></p><p>On the surface Freeport is a pirate city gone legit, but in reality it is still a place of terrible secrets, foul plots, and dreadful gods. Cults of Freeport peels back the facade of the City of Adventure to take an unflinching look at its most disturbing denizens. This sourcebook describes a dozen despicable cults in lavish detail, from their goals and motivations to their tactics and impact on the city. In addition, each entry includes an overview of cult's membership and recruitment policies, as well as a myriad of plot frameworks to help you feature these groups in adventures of your own design. As with The Pirate's Guide to Freeport, Cults of Freeport does not include game statistics of any kind, so you can use it with the RPG of your choice. The Brotherhood of the Yellow Sign was just the beginning. Learn the unspeakable truth about the city’s corruption in Cults of Freeport!</p><p></p><p><strong>Iron Age</strong></p><p><em>A Mutants & Masterminds Sourcebook</em></p><p>Authors: Seth Johnson and Jon Leitheusser</p><p>Format: 128 pages, full color, softback</p><p>MSRP: $26.95</p><p>Product Code: GRR2515</p><p>ISBN: 1-932442-89-8 </p><p></p><p>They’re the best there is at what they do, and what they do isn’t very pretty. Go back to the grim days of the ‘80s and ‘90s, when super-vigilantes in leather and chains dispensed harsh justice. Iron Age looks at the darkest era of comic book history and how you can bring it to life in your Mutants & Masterminds game. It includes an overview of the period, how to create and run Iron Age characters and games, and details on the Iron Age of Green Ronin’s award-winning Freedom City campaign setting. Iron Age is a shotgun blast of super-powered crime, betrayal, and vengeance. It ain't pretty, but someone has to clean up the streets. </p><p></p><p><strong>Deck of Illusions</strong></p><p><em>A Card Accessory for d20 Fantasy</em></p><p>Format: 36 tarot-sized cards in a tuck box</p><p>MSRP: $11.95 (individual deck); $71.70 (6-deck display box)</p><p>Product Code: GRR3007 (individual deck); GRR3008 (display box)</p><p>ISBN-10: 1-934547-03-4 (individual deck); 1-934547-04-2 (display box)</p><p>ISBN-13: 978-1-934547-03-8 (individual deck); 978-1-934547-04-5 (display box)</p><p></p><p>The Deck of Illusions is a tricky d20 magic item that has helped more than one adventuring party out of a tough jam. Just tossing a card creates an instant ally, or at least the illusion of one! Green Ronin's Deck of Illusions brings this wondrous item to life with 36 tarot-sized cards, with each fearsome threat marvelously illustrated. When you absolutely have to pull a red dragon or a frost giant out of your back pocket, reach for the Deck of Illusions!</p></blockquote><p></p>
[QUOTE="Pramas, post: 3921328, member: 995"] We have three new releases coming at you in December: Cults of Freeport, Iron Age (Mutants & Masterminds), and the Deck of Illusions. These should be arriving in stores mid-month. We also have a surprise PDF release coming out this month. More on that soon! [B]Cults of Freeport[/B] [I]A Freeport Sourcebook[/I] Authors: Steve Darlington, Jody Macgregor, Robert J. Schwalb, Dan White, and Chris Williams Format: 144 pages, softback MSRP: $24.95 Product Code: GRR1905 ISBN: 1-932442-88-X On the surface Freeport is a pirate city gone legit, but in reality it is still a place of terrible secrets, foul plots, and dreadful gods. Cults of Freeport peels back the facade of the City of Adventure to take an unflinching look at its most disturbing denizens. This sourcebook describes a dozen despicable cults in lavish detail, from their goals and motivations to their tactics and impact on the city. In addition, each entry includes an overview of cult's membership and recruitment policies, as well as a myriad of plot frameworks to help you feature these groups in adventures of your own design. As with The Pirate's Guide to Freeport, Cults of Freeport does not include game statistics of any kind, so you can use it with the RPG of your choice. The Brotherhood of the Yellow Sign was just the beginning. Learn the unspeakable truth about the city’s corruption in Cults of Freeport! [B]Iron Age[/B] [I]A Mutants & Masterminds Sourcebook[/I] Authors: Seth Johnson and Jon Leitheusser Format: 128 pages, full color, softback MSRP: $26.95 Product Code: GRR2515 ISBN: 1-932442-89-8 They’re the best there is at what they do, and what they do isn’t very pretty. Go back to the grim days of the ‘80s and ‘90s, when super-vigilantes in leather and chains dispensed harsh justice. Iron Age looks at the darkest era of comic book history and how you can bring it to life in your Mutants & Masterminds game. It includes an overview of the period, how to create and run Iron Age characters and games, and details on the Iron Age of Green Ronin’s award-winning Freedom City campaign setting. Iron Age is a shotgun blast of super-powered crime, betrayal, and vengeance. It ain't pretty, but someone has to clean up the streets. [B]Deck of Illusions[/B] [I]A Card Accessory for d20 Fantasy[/I] Format: 36 tarot-sized cards in a tuck box MSRP: $11.95 (individual deck); $71.70 (6-deck display box) Product Code: GRR3007 (individual deck); GRR3008 (display box) ISBN-10: 1-934547-03-4 (individual deck); 1-934547-04-2 (display box) ISBN-13: 978-1-934547-03-8 (individual deck); 978-1-934547-04-5 (display box) The Deck of Illusions is a tricky d20 magic item that has helped more than one adventuring party out of a tough jam. Just tossing a card creates an instant ally, or at least the illusion of one! Green Ronin's Deck of Illusions brings this wondrous item to life with 36 tarot-sized cards, with each fearsome threat marvelously illustrated. When you absolutely have to pull a red dragon or a frost giant out of your back pocket, reach for the Deck of Illusions! [/QUOTE]
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