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<blockquote data-quote="JohnSnow" data-source="post: 3984420" data-attributes="member: 32164"><p>What's "quality" though?</p><p></p><p>If you like them, they're "good," and if you don't, they're "bad?" I don't think it's that simple.</p><p></p><p>I think it may be an open question as to how <em>popular</em> the 4E rules will be. On the other hand, I have faith in the designers at WotC to do a <em>good</em> job. I've seen nothing to suggest they're doing anything "wrong" other than to shed legacy things I didn't think were particularly essential to the game in the first place.</p><p></p><p>I don't think the game is "good" because they're getting rid of that stuff. However, some people seem to think the game is going to be "bad" because of it, as opposed to just "not what they'd prefer." The quality of a game is very subjective. Personally, I think the game is going to be "good" because the designers at WotC are people familiar with D&D trying to make the best game they know how to.</p><p></p><p>In the process, they may lose some people. Because what's non-essential to them (or me) may be someone else's "sacred cow." For example, if you really loved the way magic worked in previous editions and can't stand the changes, then 4E isn't going to be the game for you. However, that doesn't make it, objectively speaking, a "bad" game or even "not good."</p><p></p><p>Does that make any sense?</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 3984420, member: 32164"] What's "quality" though? If you like them, they're "good," and if you don't, they're "bad?" I don't think it's that simple. I think it may be an open question as to how [i]popular[/i] the 4E rules will be. On the other hand, I have faith in the designers at WotC to do a [i]good[/i] job. I've seen nothing to suggest they're doing anything "wrong" other than to shed legacy things I didn't think were particularly essential to the game in the first place. I don't think the game is "good" because they're getting rid of that stuff. However, some people seem to think the game is going to be "bad" because of it, as opposed to just "not what they'd prefer." The quality of a game is very subjective. Personally, I think the game is going to be "good" because the designers at WotC are people familiar with D&D trying to make the best game they know how to. In the process, they may lose some people. Because what's non-essential to them (or me) may be someone else's "sacred cow." For example, if you really loved the way magic worked in previous editions and can't stand the changes, then 4E isn't going to be the game for you. However, that doesn't make it, objectively speaking, a "bad" game or even "not good." Does that make any sense? [/QUOTE]
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