Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Green Ronin's Pramas blogs on 4e or not 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WizarDru" data-source="post: 3985766" data-attributes="member: 151"><p>Define '<em>won</em>'. A problem with such a discussion is objectively making that call. Popularity doesn't equal quality, it's true...but popularity is one of the few objective measures we can apply. "My Big Fat Greek Wedding" didn't lead a single week it was in theaters...but it grossed $236 million (on a budget of $5 million) by the time it was done. By contrast, "The Scorpion King" which opened at #1 the same weekend and was out of the theaters in two months, grossed $90 million (on a $60 million budget).</p><p></p><p>One of the most profitable films of all time is "The Full Monty", a small $3.5 million picture that opened on 17 screens and went on to become massive, grossing $243 million internationally. How did it wide release? Word of mouth. That isn't to say that this has any bearing on the quality of the movie...."Remains of the Day" and "Shadowlands" both won lots of awards and nominations, for example, but only grossed about $30,000,000 each, domestically.</p><p></p><p>AvP:R, by contrast, has grossed rougly $30 million off of very little advertising. It's clear that it was a pure cash-in...and judging by what the budget probably was, it won't clear that much money, even with DVD sales. For a 'see what marketing can do' example, it's a poor choice. Memento was a success: it started on <strong>11 screens</strong>. It expanded, based on positive reviews to over 500. While it didn't gross the same numbers as "Pearl Harbor" that same summer ($40 million versus $200 million), on a per screen basis it grossed a lot more...and after budgetary considerations, it was a rousing success where Pearl Harbor was a considerable disappointment. And DVD sales of Memento were very strong, based on the extremely positive word-of-mouth and publicity it had received previously. So the idea that well-received, critically-acclaimed movies with very little marketing cannot succeed or only succeed very rarely is patently false. Of course, the label 'indie' is often not an easy one to apply: Is Wes Anderon's "Rushmore" an indie movie? It was made by Walt Disney, albeit indirectly. "Sex, Lies and Videotape", the original Sundance Phenom? Made, indirectly, by Warner Brothers. And so on.</p><p></p><p>This leads us to the question of D&D. How do we quantify quality and success? Just as with films, there is no simple answer: the only metrics we have to measure are active players and book sales. The former is nebulous and hard to track, statistically. WotC is the only company that even makes the attempt, afaik. People are still playing OD&D, AD&D and 2e. They once were wildly successful, but now have no active support. The question of market sustainability obviously plays a factor as does the question of where WotC makes it's money.</p><p></p><p>Chris Pramas is being SMART. He doesn't have the rules to decide on their relative quality. He doesn't have the certainty that his customer base will want or need him to move to the new rules. He has a bottom line to maintain and slim margins, I'd guess. RPG publishing is a niche market, let's not forget...chalking $5000 in his budget to get exclusive early access to the rules in a hope to capitalize on early arrival for the 4e market is a gamble. He's wise to consider VERY CAREFULLY how to proceed. That's simply good business sense...a trait that the RPG industry has generally lacked for much of its history, frankly.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 3985766, member: 151"] Define '[i]won[/i]'. A problem with such a discussion is objectively making that call. Popularity doesn't equal quality, it's true...but popularity is one of the few objective measures we can apply. "My Big Fat Greek Wedding" didn't lead a single week it was in theaters...but it grossed $236 million (on a budget of $5 million) by the time it was done. By contrast, "The Scorpion King" which opened at #1 the same weekend and was out of the theaters in two months, grossed $90 million (on a $60 million budget). One of the most profitable films of all time is "The Full Monty", a small $3.5 million picture that opened on 17 screens and went on to become massive, grossing $243 million internationally. How did it wide release? Word of mouth. That isn't to say that this has any bearing on the quality of the movie...."Remains of the Day" and "Shadowlands" both won lots of awards and nominations, for example, but only grossed about $30,000,000 each, domestically. AvP:R, by contrast, has grossed rougly $30 million off of very little advertising. It's clear that it was a pure cash-in...and judging by what the budget probably was, it won't clear that much money, even with DVD sales. For a 'see what marketing can do' example, it's a poor choice. Memento was a success: it started on [b]11 screens[/b]. It expanded, based on positive reviews to over 500. While it didn't gross the same numbers as "Pearl Harbor" that same summer ($40 million versus $200 million), on a per screen basis it grossed a lot more...and after budgetary considerations, it was a rousing success where Pearl Harbor was a considerable disappointment. And DVD sales of Memento were very strong, based on the extremely positive word-of-mouth and publicity it had received previously. So the idea that well-received, critically-acclaimed movies with very little marketing cannot succeed or only succeed very rarely is patently false. Of course, the label 'indie' is often not an easy one to apply: Is Wes Anderon's "Rushmore" an indie movie? It was made by Walt Disney, albeit indirectly. "Sex, Lies and Videotape", the original Sundance Phenom? Made, indirectly, by Warner Brothers. And so on. This leads us to the question of D&D. How do we quantify quality and success? Just as with films, there is no simple answer: the only metrics we have to measure are active players and book sales. The former is nebulous and hard to track, statistically. WotC is the only company that even makes the attempt, afaik. People are still playing OD&D, AD&D and 2e. They once were wildly successful, but now have no active support. The question of market sustainability obviously plays a factor as does the question of where WotC makes it's money. Chris Pramas is being SMART. He doesn't have the rules to decide on their relative quality. He doesn't have the certainty that his customer base will want or need him to move to the new rules. He has a bottom line to maintain and slim margins, I'd guess. RPG publishing is a niche market, let's not forget...chalking $5000 in his budget to get exclusive early access to the rules in a hope to capitalize on early arrival for the 4e market is a gamble. He's wise to consider VERY CAREFULLY how to proceed. That's simply good business sense...a trait that the RPG industry has generally lacked for much of its history, frankly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Green Ronin's Pramas blogs on 4e or not 4e
Top