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Greg Leeds talks about D&D
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<blockquote data-quote="Hussar" data-source="post: 6765892" data-attributes="member: 22779"><p>But isn't that what the UA articles are for? We've already got a mass combat system out of the UA, I imagine they'll do a naval combat module some time down the road. We got a few new races already as well. I'm not sure that we need books for what you want. I could certainly get behind a somewhat faster and meatier release schedule for UA though. Or... maybe... i dunno... if only WotC had a quarterly magazine that they put out that used to contain all these sorts of things.... Grrr.</p><p></p><p>As far as settings, I totally understand, but, I also think I know why you aren't going to get it. WotC has very much tied their wagon to AL. Every print release is going to be focused on what AL players can use. A second setting won't be used in AL and does nothing for them. And, it means that when they do want to do some new setting for AL, there already might be a book out that went in a different direction than what they want to go because the mechanics aren't really good for AL play. For example, a Ravenloft book would need rules for horror. Fair enough. There is a module for that in the DMG, but, I imagine it would be somewhat expanded in a Ravenloft book.</p><p></p><p>But, how do you deal with insanity across multiple AL sessions? What if the Ravenloft madness rules, which work fine in a home game, have too much of an impact across sessions for an AL game? So, they put out a second Ravenloft book, with mechanics and classes and whatnot for AL play. Those two books now compete with each other and, which one should a new player buy? It waters down the market.</p><p></p><p>I'm not sure I agree with what I just wrote, but, I imagine that's the conversation going on at WotC right now.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6765892, member: 22779"] But isn't that what the UA articles are for? We've already got a mass combat system out of the UA, I imagine they'll do a naval combat module some time down the road. We got a few new races already as well. I'm not sure that we need books for what you want. I could certainly get behind a somewhat faster and meatier release schedule for UA though. Or... maybe... i dunno... if only WotC had a quarterly magazine that they put out that used to contain all these sorts of things.... Grrr. As far as settings, I totally understand, but, I also think I know why you aren't going to get it. WotC has very much tied their wagon to AL. Every print release is going to be focused on what AL players can use. A second setting won't be used in AL and does nothing for them. And, it means that when they do want to do some new setting for AL, there already might be a book out that went in a different direction than what they want to go because the mechanics aren't really good for AL play. For example, a Ravenloft book would need rules for horror. Fair enough. There is a module for that in the DMG, but, I imagine it would be somewhat expanded in a Ravenloft book. But, how do you deal with insanity across multiple AL sessions? What if the Ravenloft madness rules, which work fine in a home game, have too much of an impact across sessions for an AL game? So, they put out a second Ravenloft book, with mechanics and classes and whatnot for AL play. Those two books now compete with each other and, which one should a new player buy? It waters down the market. I'm not sure I agree with what I just wrote, but, I imagine that's the conversation going on at WotC right now. [/QUOTE]
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