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Greg Tito On Leaving WotC: 'It feels good to do something that doesn't just line the pockets of *****'
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<blockquote data-quote="Dire Bare" data-source="post: 9450319" data-attributes="member: 18182"><p>I'm not defending [USER=6680]@OptionalRule[/USER] here, I find his characterization of Tito unfair and insulting.</p><p></p><p>But WotC/Hasbro has been a publically traded company, with corporate level decisions driven by shareholder profits, since Hasbro bought WotC. Maybe before, was WotC publically traded? The company certainly had shareholders, and that was a major reason behind the decision to sell the company to Hasbro.</p><p></p><p>You can love aspects of your job, and dislike other aspects of your job, and stay in your job for decades. I'm a public school teacher . . . there are parts of the job I love! And things I've despised about public ed in the US since before I even started working as a teacher. When I finally quit or retire . . . I might leave some inflammatory posts on social media myself!!!</p><p></p><p>I just finished listening to the "When We Were Wizards" podcast about the first decade or so of TSR and D&D. Many of the former designers interviewed were very unhappy about how they were treated, about how the company was run . . . but stuck with the company despite it all because they loved working on D&D, and they loved their co-workers, the D&D team at the time. I can easily imagine Tito having similar feelings . . . happy to be done with serving corporate, profit-driven masters, but also a bit melancholy that his time working on D&D and with the D&D team is over. It's very possible he's not been a fan of the Hasbro and WotC execs for his entire tenure, but stuck around as long as he did because it was still an awesome job. But again, assumptions.</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 9450319, member: 18182"] I'm not defending [USER=6680]@OptionalRule[/USER] here, I find his characterization of Tito unfair and insulting. But WotC/Hasbro has been a publically traded company, with corporate level decisions driven by shareholder profits, since Hasbro bought WotC. Maybe before, was WotC publically traded? The company certainly had shareholders, and that was a major reason behind the decision to sell the company to Hasbro. You can love aspects of your job, and dislike other aspects of your job, and stay in your job for decades. I'm a public school teacher . . . there are parts of the job I love! And things I've despised about public ed in the US since before I even started working as a teacher. When I finally quit or retire . . . I might leave some inflammatory posts on social media myself!!! I just finished listening to the "When We Were Wizards" podcast about the first decade or so of TSR and D&D. Many of the former designers interviewed were very unhappy about how they were treated, about how the company was run . . . but stuck with the company despite it all because they loved working on D&D, and they loved their co-workers, the D&D team at the time. I can easily imagine Tito having similar feelings . . . happy to be done with serving corporate, profit-driven masters, but also a bit melancholy that his time working on D&D and with the D&D team is over. It's very possible he's not been a fan of the Hasbro and WotC execs for his entire tenure, but stuck around as long as he did because it was still an awesome job. But again, assumptions. [/QUOTE]
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Greg Tito On Leaving WotC: 'It feels good to do something that doesn't just line the pockets of *****'
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