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Grey beard culture question about critical role
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<blockquote data-quote="doctorbadwolf" data-source="post: 8677756" data-attributes="member: 6704184"><p>One of the best moments I've had as a player in the last few years was the whole process of dealing with the Althing, which is a gathering of all the leaders, merchants, and folk with something to bring to the assembly and speak about, in the northern region of the penninsular nation two of our PCs are from. </p><p></p><p>We wanted to influence the Althing, ahead of Thumi "Stormstalker" Geanavi, The Voice of The Mountain and a name in giantish that basically means the Arrow Sent To Fly Into The Heart of The Enemy, but gets transliterated as Lichbane, speaking before the Althing of the threat of the fiend-worshipping necromancer cult trying to break the seals that keep demons from pouring into the world, and basically calling for a War Council. (this is what happens when you take Folk Hero, and make a very imposing but socially awkward ranger/druid goliath)</p><p></p><p>So, hearts and minds, right? Start with food, follow through with providing a place to take a hot bath. So we started by my PC using the Galder's Tower spell to make a bath and breakfast in the center of the camping area of the Althing, and gladhanding in the days leading up to Thumi speaking. Thumi has the Chef feat, so she is running the kitchen, Dresden (my PC) and an army of Unseen Servants is running service, and the other two PCs are running around doing all sorts of stuff, sometimes taking over service so Dresden can run around doing other stuff (like haggling for new gear, commissioning magic items, meeting with important people whose voice will help get more votes in the Althing, etc). The whole thing, from flying our airship back to Kiltaith (the aforementioned penninsular nation) and visiting old friends and family to get as many friendly faces and voices at the Althing as possible weeks before, to setting up and getting a feel for the crowd, to gladhanding, to planning and discussing what Thumi needs to communicate, and all the adventure and conflict and tense moments peppered throughout about a dozen game sessions, was very nearly the most fun I've ever had as a player, and I'd say about 1/3 of it heavily or primarily involved interactions between player characters. </p><p></p><p></p><p>And just a note on PCs, and story focused roleplaying, since some folks seem to think the "vast majority" of such play is terrible nonsense full of "mary sues" with no flaws who are never in danger...</p><p>edit: nvm. It's not worth writing out a whole long thing about our campaigns and how we roleplay and focus on story without any of the behaviors that are supposedly rampant to the point of near-ubiquity. Suffice to say, I disagree with that poster.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8677756, member: 6704184"] One of the best moments I've had as a player in the last few years was the whole process of dealing with the Althing, which is a gathering of all the leaders, merchants, and folk with something to bring to the assembly and speak about, in the northern region of the penninsular nation two of our PCs are from. We wanted to influence the Althing, ahead of Thumi "Stormstalker" Geanavi, The Voice of The Mountain and a name in giantish that basically means the Arrow Sent To Fly Into The Heart of The Enemy, but gets transliterated as Lichbane, speaking before the Althing of the threat of the fiend-worshipping necromancer cult trying to break the seals that keep demons from pouring into the world, and basically calling for a War Council. (this is what happens when you take Folk Hero, and make a very imposing but socially awkward ranger/druid goliath) So, hearts and minds, right? Start with food, follow through with providing a place to take a hot bath. So we started by my PC using the Galder's Tower spell to make a bath and breakfast in the center of the camping area of the Althing, and gladhanding in the days leading up to Thumi speaking. Thumi has the Chef feat, so she is running the kitchen, Dresden (my PC) and an army of Unseen Servants is running service, and the other two PCs are running around doing all sorts of stuff, sometimes taking over service so Dresden can run around doing other stuff (like haggling for new gear, commissioning magic items, meeting with important people whose voice will help get more votes in the Althing, etc). The whole thing, from flying our airship back to Kiltaith (the aforementioned penninsular nation) and visiting old friends and family to get as many friendly faces and voices at the Althing as possible weeks before, to setting up and getting a feel for the crowd, to gladhanding, to planning and discussing what Thumi needs to communicate, and all the adventure and conflict and tense moments peppered throughout about a dozen game sessions, was very nearly the most fun I've ever had as a player, and I'd say about 1/3 of it heavily or primarily involved interactions between player characters. And just a note on PCs, and story focused roleplaying, since some folks seem to think the "vast majority" of such play is terrible nonsense full of "mary sues" with no flaws who are never in danger... edit: nvm. It's not worth writing out a whole long thing about our campaigns and how we roleplay and focus on story without any of the behaviors that are supposedly rampant to the point of near-ubiquity. Suffice to say, I disagree with that poster. [/QUOTE]
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