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Greyhawk 2024: comparing Oerth and Earth
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<blockquote data-quote="Yaarel" data-source="post: 9513123" data-attributes="member: 58172"><p>To express love for ones own identity groups is always good.</p><p></p><p>It gets complicated, each identity group can be required to tolerate other identity groups that differ from ones own groups.</p><p></p><p></p><p>All cultures are human constructs, in the same way that clothing fashions are human constructs. Identity groups help individuals actualize different facets of human potential.</p><p></p><p></p><p>In D&D, whether a culture closely models a reallife group or a utopian hypothesis, it needs to come from a place of love and respect.</p><p></p><p>If the culture is incapable of love and respect, then it is not human − thus is not a culture.</p><p></p><p>Most of the difficulties in earlier D&D characterizations, are because the descriptions didnt come from a place of love and respect.</p><p></p><p>When our settings and characters refer to an other reallife identity group for inspiration, it needs to come from a place of love and respect. At least for a moment, we can attempt to visualize a new world from the perspective of an "other".</p><p></p><p>The creature type "Humanoid" ultimately refers to different ways of being human.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9513123, member: 58172"] To express love for ones own identity groups is always good. It gets complicated, each identity group can be required to tolerate other identity groups that differ from ones own groups. All cultures are human constructs, in the same way that clothing fashions are human constructs. Identity groups help individuals actualize different facets of human potential. In D&D, whether a culture closely models a reallife group or a utopian hypothesis, it needs to come from a place of love and respect. If the culture is incapable of love and respect, then it is not human − thus is not a culture. Most of the difficulties in earlier D&D characterizations, are because the descriptions didnt come from a place of love and respect. When our settings and characters refer to an other reallife identity group for inspiration, it needs to come from a place of love and respect. At least for a moment, we can attempt to visualize a new world from the perspective of an "other". The creature type "Humanoid" ultimately refers to different ways of being human. [/QUOTE]
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