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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Greyhawk 4e: Back to the Beginning...
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<blockquote data-quote="CruelSummerLord" data-source="post: 4477709" data-attributes="member: 48692"><p>You clearly did not read my first contribution to this thread, or else you would have realized that I absolutely <strong><em><u>LOVE</u></em></strong> the idea of rebooting Oerth. I have no problem at all with rebooting either comic book characters or campaign settings-sometimes, the bad canon and continuity just gets to be too much, and it's better off to start all over again. </p><p> </p><p>Just so we're clear, I'm 26 years old, and the number of actual D&D game sessions I've played can be counted on one hand. I am not a jaded old gamer-the work of Erik Mona, Gary Holian, and Frederick Weining notwithstanding, I loathe most of the post-From the Ashes canon, and I am glad to see it gone. Indeed, one of the things that aggravates me most about my fellow Greyhawk fans is their seeming need to make sure everything in their campaigns is perfectly lined up with existing canon, instead of just making up whatever suits their campaigns. </p><p> </p><p>I agree with many of your points-a lot of the old canon is increasingly hard to track down, and more of a pain than anything else, especially considering how contradictory some of it is. A stripped-down, rebooted Greyhawk, with the best additional details added to flesh out the setting, might just be the ticket to getting Greyhawk some new fans. </p><p> </p><p>The reason I hate FtA is not because it messed up my non-existent campaigns, but because it took a setting I found to be a tremendous source of inspiration, and turned it upside down. It wrecked so many good things about the setting. To see it wiped away can only be a good thing, in my estimation. If they were to reboot Greyhawk, they could have done it in a much more effective way that didn't upset so much of its already existing fanbase.</p></blockquote><p></p>
[QUOTE="CruelSummerLord, post: 4477709, member: 48692"] You clearly did not read my first contribution to this thread, or else you would have realized that I absolutely [B][I][U]LOVE[/U][/I][/B] the idea of rebooting Oerth. I have no problem at all with rebooting either comic book characters or campaign settings-sometimes, the bad canon and continuity just gets to be too much, and it's better off to start all over again. Just so we're clear, I'm 26 years old, and the number of actual D&D game sessions I've played can be counted on one hand. I am not a jaded old gamer-the work of Erik Mona, Gary Holian, and Frederick Weining notwithstanding, I loathe most of the post-From the Ashes canon, and I am glad to see it gone. Indeed, one of the things that aggravates me most about my fellow Greyhawk fans is their seeming need to make sure everything in their campaigns is perfectly lined up with existing canon, instead of just making up whatever suits their campaigns. I agree with many of your points-a lot of the old canon is increasingly hard to track down, and more of a pain than anything else, especially considering how contradictory some of it is. A stripped-down, rebooted Greyhawk, with the best additional details added to flesh out the setting, might just be the ticket to getting Greyhawk some new fans. The reason I hate FtA is not because it messed up my non-existent campaigns, but because it took a setting I found to be a tremendous source of inspiration, and turned it upside down. It wrecked so many good things about the setting. To see it wiped away can only be a good thing, in my estimation. If they were to reboot Greyhawk, they could have done it in a much more effective way that didn't upset so much of its already existing fanbase. [/QUOTE]
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