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Greyhawk and "Low Magic" : Why Low Magic is in the Eyes of Beholder
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<blockquote data-quote="Hussar" data-source="post: 8079643" data-attributes="member: 22779"><p>I think these threads show just how differing different people's experiences with AD&D really were. [USER=7023840]@Snarf Zagyg[/USER] seems, and correct me if I'm wrong, to be pointing primarily at the boxed set for what Greyhawk is and how we should look at Greyhawk going forward.</p><p></p><p>Whereas, to me, the boxed sets were never very important. One friend of mine had one, I read it, and then largely ignored it except to mine a few bits and bobs.</p><p></p><p>No, to me, Greyhawk was developed in the adventures. And, when you look at the adventures, Greyhawk is VERY different from the boxed sets. As someone mentioned, in Hommlet, you can find multiple casters, at least one MU of decent level, and numerous magic weapons. Several homes of commoners had magic items - whether a magic weapon or a potion or some other bit. To give an example, in Cult of the Reptile God, the constable and his two flunkies, have a +1 suit of plate mail, +1 spear and a +1 shield between them. The town has a 7th level cleric and a 7th level MU in residence. The mayor has a +1 longsword and +1 shield and his 5th level fighter bodyguard has a +2 broadsword. So on and so forth.</p><p></p><p>Which, as I said, paints a VERY different picture of the average level of magic in the world. Multiple magic items are scattered throughout pretty much every village, town and city that's described in the modules and casters are not uncommon at all. A small town with a 7th level cleric and a 7th level MU is hardly magic scarce. That's a town with a caster that can drop Neutralize Poison and Cure Disease. IOW, a town that's likely going to see a fair amount of magic.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8079643, member: 22779"] I think these threads show just how differing different people's experiences with AD&D really were. [USER=7023840]@Snarf Zagyg[/USER] seems, and correct me if I'm wrong, to be pointing primarily at the boxed set for what Greyhawk is and how we should look at Greyhawk going forward. Whereas, to me, the boxed sets were never very important. One friend of mine had one, I read it, and then largely ignored it except to mine a few bits and bobs. No, to me, Greyhawk was developed in the adventures. And, when you look at the adventures, Greyhawk is VERY different from the boxed sets. As someone mentioned, in Hommlet, you can find multiple casters, at least one MU of decent level, and numerous magic weapons. Several homes of commoners had magic items - whether a magic weapon or a potion or some other bit. To give an example, in Cult of the Reptile God, the constable and his two flunkies, have a +1 suit of plate mail, +1 spear and a +1 shield between them. The town has a 7th level cleric and a 7th level MU in residence. The mayor has a +1 longsword and +1 shield and his 5th level fighter bodyguard has a +2 broadsword. So on and so forth. Which, as I said, paints a VERY different picture of the average level of magic in the world. Multiple magic items are scattered throughout pretty much every village, town and city that's described in the modules and casters are not uncommon at all. A small town with a 7th level cleric and a 7th level MU is hardly magic scarce. That's a town with a caster that can drop Neutralize Poison and Cure Disease. IOW, a town that's likely going to see a fair amount of magic. [/QUOTE]
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