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Greyhawk and "Low Magic" : Why Low Magic is in the Eyes of Beholder
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<blockquote data-quote="Minigiant" data-source="post: 8079890" data-attributes="member: 63508"><p>No, I was talking about how the world handles magic's versatility. A human normally can only learn one wind of magic. If you were taught Fire you were not taught Shadow therefore you knew zero illusion spells and zero necromancy spells.</p><p></p><p>However the Empire had 8 colleges, so there were at least 16 wizards in the Empire even if you only gave each 2. But if there were 15-25 in each college, then there are 120-200 wizards in the Empire. You can't say magic is rare if the Empire has 100+ level 3+ wizards in the capitol.</p><p></p><p>GW's math is off. It doesn't math the worldbuilding they set up.</p><p></p><p>You could say magic access is rare. Which is what I said. It's not like Greyhawk where you don't know where casters are and bump into them by luck. Nope, there are dozen of them in Altdorf, you just have no access to them without being a lord or count or general or some other big name.</p><p></p><p>And every race but Dwarves and Halfling has mages. The issue is that only Elven and Slann can normally use more that one wind. There are no healers in Kislev. Slann are always asleep. Elves don't help nonelves. Chaos sorcerers don't like each other and much devote themselves to one of <s>four</s> three gods to get magic. Greenskins only have 2 "winds". Tomb Kings have 3? winds and don't help intruders. etc.</p><p></p><p>And because in WHFB <strong>anyone can fight anyone else at any time,</strong> you could run into enemy mages at anytime.</p><p></p><p>Warhammer Fantasy isn't low magic.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8079890, member: 63508"] No, I was talking about how the world handles magic's versatility. A human normally can only learn one wind of magic. If you were taught Fire you were not taught Shadow therefore you knew zero illusion spells and zero necromancy spells. However the Empire had 8 colleges, so there were at least 16 wizards in the Empire even if you only gave each 2. But if there were 15-25 in each college, then there are 120-200 wizards in the Empire. You can't say magic is rare if the Empire has 100+ level 3+ wizards in the capitol. GW's math is off. It doesn't math the worldbuilding they set up. You could say magic access is rare. Which is what I said. It's not like Greyhawk where you don't know where casters are and bump into them by luck. Nope, there are dozen of them in Altdorf, you just have no access to them without being a lord or count or general or some other big name. And every race but Dwarves and Halfling has mages. The issue is that only Elven and Slann can normally use more that one wind. There are no healers in Kislev. Slann are always asleep. Elves don't help nonelves. Chaos sorcerers don't like each other and much devote themselves to one of [S]four[/S] three gods to get magic. Greenskins only have 2 "winds". Tomb Kings have 3? winds and don't help intruders. etc. And because in WHFB [B]anyone can fight anyone else at any time,[/B] you could run into enemy mages at anytime. Warhammer Fantasy isn't low magic. [/QUOTE]
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