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Greyhawk and "Low Magic" : Why Low Magic is in the Eyes of Beholder
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<blockquote data-quote="Helldritch" data-source="post: 8080179" data-attributes="member: 6855114"><p>Wizards, in particuliar, reached named level at 11th. Thieves at level 10. Priest were named at level 9.</p><p>Casting 5th level spells was no small feats. It could take a long just to get there.</p><p></p><p></p><p>But monsters had a lot less HP to go with. The hill giant had only 8HD +1-2 hp... not per HD, total... If you compare to what they have today. It is a world of difference.</p><p></p><p></p><p>Again, that was not my experience. The real powerful items were often well hidden from the PC. A +1 long sword was just that, a very minor magic item that could not hit a creature hit only by a +2 weapon. And in those times, it meant zero damage. Nada. Nothing done.</p><p></p><p></p><p>Of course it was. As the paladin, if he lost what he was carrying, would lose just about everything. Not having a back up meant a lot of trouble. Just one failed saved against a fire ball could mean the loss of every magic items you had. Most character would wear their best gear and would have "lesser" back. The paladin could not have back up. That was a harsh restriction.</p><p></p><p></p><p>If you had read my earlier posts, I already assessed that. It the high level NPCs that are rare. Maybe it exactly because you have such treath in the world that high level NPCs are so rare and that Mordenkainen and the Circle tries so hard to keep the balance?</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8080179, member: 6855114"] Wizards, in particuliar, reached named level at 11th. Thieves at level 10. Priest were named at level 9. Casting 5th level spells was no small feats. It could take a long just to get there. But monsters had a lot less HP to go with. The hill giant had only 8HD +1-2 hp... not per HD, total... If you compare to what they have today. It is a world of difference. Again, that was not my experience. The real powerful items were often well hidden from the PC. A +1 long sword was just that, a very minor magic item that could not hit a creature hit only by a +2 weapon. And in those times, it meant zero damage. Nada. Nothing done. Of course it was. As the paladin, if he lost what he was carrying, would lose just about everything. Not having a back up meant a lot of trouble. Just one failed saved against a fire ball could mean the loss of every magic items you had. Most character would wear their best gear and would have "lesser" back. The paladin could not have back up. That was a harsh restriction. If you had read my earlier posts, I already assessed that. It the high level NPCs that are rare. Maybe it exactly because you have such treath in the world that high level NPCs are so rare and that Mordenkainen and the Circle tries so hard to keep the balance? [/QUOTE]
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Greyhawk and "Low Magic" : Why Low Magic is in the Eyes of Beholder
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