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Greyhawk and "Low Magic" : Why Low Magic is in the Eyes of Beholder
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<blockquote data-quote="Ath'kethin" data-source="post: 8085613" data-attributes="member: 6798775"><p>I don't like the cleric/wizard dichotomy as a proxy for black/white magic; the old TSR takes on Lankhmar tried it that way and it was an ill fit at best even then.</p><p></p><p>As far as warlocks go, I allow(ed) any pact as an option and reskinned eldritch blast to match the patron and be less video game-y (for example, a warlock devoted to Shub-Niggurath had an EB that functioned as vines and leaves springing out from within the target's body; all mechanical aspects of the spell remain intact).</p><p></p><p>But I also a) don't run very combat-heavy games and b) have been lucky enough to have groups happy to play outside the box a little so we could try out different things. Seems like, for example, [USER=22779]@Hussar[/USER] ran into much more pushback while running low magic games than I did.</p></blockquote><p></p>
[QUOTE="Ath'kethin, post: 8085613, member: 6798775"] I don't like the cleric/wizard dichotomy as a proxy for black/white magic; the old TSR takes on Lankhmar tried it that way and it was an ill fit at best even then. As far as warlocks go, I allow(ed) any pact as an option and reskinned eldritch blast to match the patron and be less video game-y (for example, a warlock devoted to Shub-Niggurath had an EB that functioned as vines and leaves springing out from within the target's body; all mechanical aspects of the spell remain intact). But I also a) don't run very combat-heavy games and b) have been lucky enough to have groups happy to play outside the box a little so we could try out different things. Seems like, for example, [USER=22779]@Hussar[/USER] ran into much more pushback while running low magic games than I did. [/QUOTE]
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Greyhawk and "Low Magic" : Why Low Magic is in the Eyes of Beholder
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