Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Greyhawk, and race options for Oerth PCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dire Bare" data-source="post: 7907263" data-attributes="member: 18182"><p>In an ideal game, I'm going to run a "session zero" where we discuss the type of campaign I want to run and the type of characters I see as appropriate to the theme or setting. However, I'll also let the players know that if they have a character idea that seems outside of what I'm looking for, bring it up anyway and we'll talk about it to see if it will work. We'll then get down to character and party creation.</p><p></p><p>If one (or more) of the players creates a character I'm worried about, let's say an evil-aligned PC obsessed with power at all costs, we're going to talk about it some more, to make sure that the character doesn't disrupt anyone's fun, mine included. But we'll try to make it work as-is or perhaps with some adjustments. We might even junk the character and start over . . . . but I see all of that as a collaborative discussion between DM and player rather than a list of "banned" character options.</p><p></p><p>Once we start playing, if ANY of the players starts disrupting the game and upsetting other players (again, including me) . . . . let's say by murdering innocent shopkeepers who catch him shoplifting . . . . we're going to have to take a break from the game and discuss what happened, again, hopefully collaboratively between players and DM. And again, it's not about the player creating a character with certain game options (race/class/alignment), it's about how the player is interacting with the story (the DM's part of the game) and the other players.</p><p></p><p>If a player consistently plays selfishly through power fantasies (at the expense of the story or adventuring party), cheating, playing "chaotic stupid" (or "lawful stupid" I suppose), or is just being a dick at the table . . . . than, yeah, it might mean that player isn't playing in the right group and might need to be asked to change their behavior or leave the game. Maybe asking the player to create a new character might help them break out of the mindset they are playing through, maybe not.</p><p></p><p>Would it be easier to just ban evil characters at the beginning of all of that? Probably. But, IMO, not really effective as poor player behavior isn't inherently tied to playing evil PCs, dragonborn, or duel-wielding drow rangers with panther pets.</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 7907263, member: 18182"] In an ideal game, I'm going to run a "session zero" where we discuss the type of campaign I want to run and the type of characters I see as appropriate to the theme or setting. However, I'll also let the players know that if they have a character idea that seems outside of what I'm looking for, bring it up anyway and we'll talk about it to see if it will work. We'll then get down to character and party creation. If one (or more) of the players creates a character I'm worried about, let's say an evil-aligned PC obsessed with power at all costs, we're going to talk about it some more, to make sure that the character doesn't disrupt anyone's fun, mine included. But we'll try to make it work as-is or perhaps with some adjustments. We might even junk the character and start over . . . . but I see all of that as a collaborative discussion between DM and player rather than a list of "banned" character options. Once we start playing, if ANY of the players starts disrupting the game and upsetting other players (again, including me) . . . . let's say by murdering innocent shopkeepers who catch him shoplifting . . . . we're going to have to take a break from the game and discuss what happened, again, hopefully collaboratively between players and DM. And again, it's not about the player creating a character with certain game options (race/class/alignment), it's about how the player is interacting with the story (the DM's part of the game) and the other players. If a player consistently plays selfishly through power fantasies (at the expense of the story or adventuring party), cheating, playing "chaotic stupid" (or "lawful stupid" I suppose), or is just being a dick at the table . . . . than, yeah, it might mean that player isn't playing in the right group and might need to be asked to change their behavior or leave the game. Maybe asking the player to create a new character might help them break out of the mindset they are playing through, maybe not. Would it be easier to just ban evil characters at the beginning of all of that? Probably. But, IMO, not really effective as poor player behavior isn't inherently tied to playing evil PCs, dragonborn, or duel-wielding drow rangers with panther pets. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Greyhawk, and race options for Oerth PCs
Top